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Author Topic: The Heroes of The New Guard: A Who's Who  (Read 17073 times)

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Offline Tinker

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MEMBER NAME:  Demosthenes
                                Chaos Thy Name is Monkey


CHARACTER NAME: Auguste Poe
                                     Lenore Poe


HERO/VILLIAN NAME: Revenant
                                         Nevermore


HAVEN: BPRD (Bureau of Paranormal Research and Defense), Fairfield, Connecticut

 
AGE:   26 (Auguste being exactly thirteen minutes older)
 
SEX: Auguste - Male
        Lenore - Female



HAIR: Auguste - Auguste's hair is a shock of messy darkness, short, but runs unchecked until he leaves his unkempt layer. He is usually seen a last-minute gel infusion, just enough to maintain his bedhead.
           
Lenore - Lenore's hair falls to just past her shoulder blades in deep, cobalt waves.  Her thick bangs sit clear of her dark, arched brows in the razor straight line. 

EYES:  Auguste - Slate blue
Lenore - In life they were the very mirror image of her brother's eyes, but after her return they glow an incorporeal citrine yellow green.

PHYSICAL DESCRIPTION:  Auguste stands at an even six feet, and stands every inch of it tall. He has a slender build but spends a decent amount of time packing muscle onto it. Auguste sports a fairly pale complexion, and will dress it with a wide collection of shirts from his favorite movies and bands. Auguste never leaves the sanctity of the B.P.R.D without his armor, usually a leather jacket, or a scaled down version of the rawhide duster once worn by the Bureau's fallen red hero, and of course his dark Black Fly sunglasses.

Lenore stands an above average  five foot seven and has the kind of legs that have stocking fetishists sitting up and begging like lonely beagles. She is very lithe and limber with the slightest suggestion of curves but far from gratuitously so like most of her super-gal peers. Since she is clinically deceased, she is that particularly distinct shade of Dawn of the Dead pale greeny-blue (the original, you heathens, not the speedy gnashing of terrible teeth and rolling of terrible eyes corpse on steroids MTV zombiefest) Despite being mortally challenged, she still is undoubtedly attractive, with high cheek bones and full lips, kind of like your high school sweetheart. . just minus the pulse and healthy girlish glow.

DISTINCTIVE MARKS/SCARS/TATOOS:

Auguste - Auguste sports a full right sleeve with an intricate black rose pattern adorned with thorns and raven feathers

Lenore - Right between her breasts, square centre of her sternum she has a glistening scar marking the cause of her death.  It appears as a perfect indentation of the muzzle of a M16, as if her chest were made of clay and the gun were merely pressed into it.

The twins share a common mark borne of the dark magic that offered Lenore new life. A quintet of lapping flames burned eternally into the twin's left shoulder, a reminder of the black art that they owe their gift to.


CHARACTER HISTORY:

The Poe family has been involved with the capes long before the two youngest discovered their powers. Quinn Poe, father of Auguste and Lenore, and loving husband of Amelia, was a paranormal investigator, and worked closely with the B.P.R.D. as well as maintained a personal relationship with one Doctor Stephen Strange.

 Quinn was by no means in the same league as those that he rubbed shoulders, with a great capacity for learning and retaining knowledge, a near photographic memory and a head for ancient, dead languages, but human nonetheless. The Poe household became home to many tomes of arcane and forbidden knowledge. Unlike their peers, the Poe children were not sent to sleep with the stories of Kipling and Tolkien but the teachings of Aleister Crowley, Madame Blavatsky and Apuleius.

Quinn's friendship with Dr. Strange came with a terrible price when the government's rogue super soldiers came knocking in search of the esteemed warlock. The Poe family was bound and gagged as Quinn was interrogated at gunpoint. Quinn was a stalwart friend and promised no matter what they did to him, he would never tell what he little knew of Stephen's location.

Amelia Poe was shot twenty times in front of her husband and children. Quinn offered what he knew through gasps and sobs, barely audible over the muffled shrieking of the now motherless Poe children. Lenore was the next to go, a victim of her strong vocal chords and fighting spirit.

Auguste bit down on the dirty rag he was gagged with until his lips were raw and bleeding. In a last ditch effort to save his son, Quinn was forced to reveal the location of one of the many safe havens the good doctor kept, leading to the death of Stephen Strange.

The funeral was small and poorly attended; people wanted as little association as possible with the newly branded traitor.

After weeks of tears Auguste was discontent with mourning, he had witnessed the paranormal for his entire life and knew death was only permanent if you stopped fighting. After days in his father's library, Auguste found what he was searching for, a book bound in the flesh of its author and inked in blood.

Auguste was not prepared for the matches he had begun to play with and botched the resurrection spell several times, waking things born of monster's worst nightmares. Auguste finally admitted defeat and destroyed the book, unaware that its power would not die with it. Some of it stuck with Auguste, like scar tissue around the bullets he had released, the rest of the powers nestled in the book. . . . .went elsewhere.

For a full twelve days after Auguste's botched attempts of resurrecting his twin, he was plagued with horrific nightmares filled with the death rattle howls of his late sister and visions of suffocating darkness. On the thirteenth day when the moon hung fully pregnant and ripe in the midsummer sky, the night terrors desisted. His sleep was calm and brimming with the scent of night blossoming jasmine and the pungent aroma of freshly turned earth. His head was filled with sights of weeping willows silently sobbing in the light of the smiling satellite and uniformly arranged monuments erected by the living in memory of their fallen loved ones. The dream came as so vivid that he could feel ever pebble and twig beneath his bare feet as something called to him from the depths of the darkness.

It was the glacial grasp of a cold, dead hand on his living flesh that finally shook him from waking dream. As eyes that echoed the milky blue of the moon's glow fluttered open, he was met with the form of his most beloved twin.

Caked in turned earth and eyes as large and luminous as the hunter's moon suspended far above their heads, Lenore had answered the call her brother had sang that fateful night he spent by her graveside. His voice had awoken her and healed her body of the gunshot that had ended her life; the incantations that he had repeated had infused her lifeless body with not only reanimation but the words of the book had woven themselves into the very fabric of her being.  Her labor back into the land of living had been a twelve day hell of breaking through the dense mahogany of her satin lined casket and clawing up through the cold earth to breach into the loving gaze of the full moon.

Their father was both thrilled and horrified at the lengths Auguste had gone to retrieve his sister from beyond the grave. The twins were quickly whisked to the protective confines of the BPRD where they and their new abilities were hidden away from the rest of the world.

The Great War dragged them from that comfort of the subterranean home they had grown to love and forced both twins into the very heart of battle, the battle which ended up stealing the only family member they had left. The death of their father profoundly affected both Auguste and Lenore, bringing them closer together than they had been before, but also causing certain emotional barriers to be built around the remainders of the Poe family.

Surviving the war relatively unscathed, both twins found themselves headhunted by one of the fledgling Super Teams that formed out of the remaining heroes that had won the Earth back for the Earthlings. They split their time between the team and BPRD work, placing themselves where ever they were most needed at that given time.


PERSONALITY: Auguste keeps few close friends, even fewer outside the family. He is fairly outgoing but slow to fully trust outsiders until they prove themselves trustworthy.

Despite being little more than an over glorified reanimated corpse that smells a whole lot prettier than your average dead thing, Lenore is the more outgoing of the two. She's quick to smile and finds the lighter side of any given situation and usually the one that will be sent out first when anyone has to have any dealings with the Poes. Despite her gregarious nature she would rather spend her free time locked up in the library of the BPRD mulling over long forgotten texts or handing her twin his behind in a quick round of Gears of War or Bloody Roar.

POWERS/SPECIAL ABILITIES: Revenant's powers stem from the supernatural world his father was so fond of. The ability to control his aura grants him the power of invisibility. Revenant is also able to concentrate his aura into small softball sized pockets of energy, since these pockets are attached to the aura surrounding him, they cannot extend further than three feet in any direction, but they are hard as steel and make for excellent boxing gloves. Revenant's final and most prized ability is teleportation; he can blink between worlds but only for relatively short distances (1/5 mile) and for no longer than a few seconds at a time. However, because Revenant's powers have to do with the manipulation of his aura, he may only use one at a time. If he exerts his powers, he might unconsciously draw energy from the nearest possible source, whether it be heat from the surrounding air or electrical energy from appliances or machinery.

Nevermore's powers were instilled the night her brother uttered words from the book bound in flesh and inked in blood. The very fabric of the book breathed the essence of life into her corpse, without really granting her the true gift of living. In the place of a beating heart and warm breath, the arcane substituted a handful of abilities and powers setting her aside from her living counterparts. She can command any body part severed from her and rebuild her molecular structure from virtually any physical attack, regardless of how much damage or destruction she sustains, even if reduced to a skeleton. She can safely survive toxic conditions deadly to anyone else. Much like her fraternal twin, she can become intangible, moving through walls and taking others with her so long as physical contact is sustained.  After her resurrection, the telepathic link that all twins have was strengthened ten fold which also extended to communicate with the spirits of the dead, either using their physical remains or on the astral plane and reaching as far as to communicate with the cells, bacteria, and disintegrating tissue of corpses. Along with the above-average strength, speed, agility and reflexes usually attributed to the undead, she also has the ability to temporarily resurrect the recently deceased as zombies or ghosts, and briefly summon images of deceased people from the minds of others.

LOVE/LIKES: Auguste - White sage cigarettes, B.P.R.D work
                     
Lenore - The scent of baking apple pie, B.P.R.D. work, finding quirky facts that no one else really cares about, doing good for mankind, Sanrio, taxidermy and giving Auguste shit for his smoking addiction.                                                             

HATES/DISLIKES:  Auguste - Traffic, Sardines
                             
Lenore  - Not being able to eat anymore and being taunted by the aromas of all her favourite food, dealing with stupid people and their stupid questions, the media's perception of supers, television talk-show mediums and smoking                         

FEARS/PHOBIAS:  Auguste - Being eaten by a Grue
                             
Lenore - After spending the better part of a fortnight night clawing her way from the grave, claustrophobia and a minor fear of the dark rate fairly high on the discomfort level.             


DREAMS/IDEALS:  Auguste - Bringing back the glory days, where capes could save an old woman from a burning building without having to go to court for the payment of forged whiplash medical bills.
                             
 Lenore -  To experience being alive even for just one hour, to taste food, breathe in lungful after lungful of fresh air and the four four time signature of her heartbeat  . . . . and for Auguste to stop bloody smoking.         

Offline Tinker

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MEMBER NAME:  Cody

CHARACTER NAME: Tanner Linski

HERO NAME: Monsoon

HAVEN: Loft in the heart of New York City (53 Madison Ave.)
 
AGE: 20
 
GENDER: Male
 
HAIR: Dark Brown

EYES: Green

PHYSICAL DESCRIPTION:



DISTINCTIVE MARKS/SCARS/TATOOS: Right nipple is pierced

CHARACTER HISTORY:  Tanner was born to a rich New York family with a long history of brutal business tactics and charitable contributions to the downtrodden.  His family made a point of appearing progressive and accepting, but in truth his family has a strict moral code that does not include anyone who is different, including the supers.

This hatred of the supers always annoyed Tanner as all he saw was the good they did for people.  But with the support of his parents and others, all he could do was watch while the government ride the world of the heroes Tanner looked up to.  With his heroes gone, all the 13 year old had left to do was rebel against his family.  During the war, he began having sex with men for money, though he did not need it, .

At 16, he had been seeing a man for sometime, who was paying him, and had started to develop actual feelings for the man.  Even considering giving up prostitution for him when they were on their way back after a movie and the man was killed by a stray bullet from a convenience store robbery.  Tanner spiraled down, drunk and high for several weeks.  It came to a head when he woke up with nothing but his underwear in an alley unable to remember the previous two days.

Tanner returned to his house, and came out to his parents.  They did not say anything, and he could see the disapproval bordering on hate and disgust.  He heard them arguing that night, the next day they told him he could remain at the house until finished high school, at which point he would have access to the family money but he was not to set foot in their home again.  He knew the only reason they did that was to save face in the press, because they could not be seen to be openly homophobic, especially with their own son.

A year later, Tanner was living in the heart of New York City, having finished school early and begun attending NYU.  He'd had a few relationships, none of them ever lasting more than a few months.  Despite his work with charities and doing what he could to help people, there was something missing in his life and his boyfriends all figured out eventually that they would never be it.

A couple months before he turned nineteen, he started to notice odd things that happened around him.  It took a huge storm to show him he was not imagining it.  He had forgotten an umbrella that day, when the storm began.  He ran to the subway, and upon entering realized that there was not a drop of water on him, other than his shoes. He immediately turned around and went back out into the storm.  He was amazed to find that wherever he stood, it did not rain.  He tried to see if he was in control.  Nothing happened at first, then a bolt of lightning hit a lamppost near him, and something slide into place and he felt the lingering electricity in the air from the strike.  Then with a thought, the rained stopped and another bolt of lightning struck the same place.

For the last year, Tanner has worked to get control of his abilities, and he continues to find new things that he can control.

PERSONALITY: Dependable, generous, loyal, stubborn, impulsive, flirtatious, pessimistic  , obsessive

POWERS/SPECIAL ABILITIES: Weather Control, exactly what it sounds like....Tanner can control the weather.  His ability to control the weather also with more practice will allow him to fly.

WEAKNESS: Same as any man, though he has high tolerance for hot and cold. Easily blinded by a cute face and sex

LOVE/LIKES:Men and Women, though in much different ways.  Money.  Nice clothes.  Old stories about the supers.  Music.  Rain and Lightning.  Nightlife

HATES/DISLIKES: His family.  Crime.  Greedy people.  Corruption.  Small town life

FEARS/PHOBIAS:  Being hated.  Government control of his life.  Losing his ability.

DREAMS/IDEALS:  To be a hero.  To find real love.  To forget his past

Offline Tinker

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MEMBER NAME:  Maxx

CHARACTER NAME: Mark Wellington

HERO/VILLIAN NAME: Cricket  (occasionally 'The Cricket')

HAVEN: 'The Cricket Cage' aka his parent's garage, which he has taken over as his 'lair'
 
AGE: 45
 
SEX: Male
 
HAIR: Brown, conservatively cut

EYES: Hazel brown

PHYSICAL DESCRIPTION:  Just under six feet tall and although he was a little heavy, he's starting to tone up and is beginning to take on a more  athletic build, even at middle age.

DISTINCTIVE MARKS/SCARS/TATOOS: None

CHARACTER HISTORY: Mark was born late to his parents, who didn't think they were ever going to have children.  The pregnancy seemed like a coincidence, since his mother had been given a 'lucky cricket' the very day she conceived.  It was seen as Fate.  It likely was but not in the way they intended.  Mark was born two weeks before his mother's forty seventh birthday.

He grew up leading a normal life and managed to avoid having to fight in the 'Supers War', the name his father insisted the 'Great War' be called, since the 'true' Great War was World War one.  Although not entirely biased against the supers, he looks at them as being not quite human, especially those born into their power.  Of course, all that changed for him, under less than ideal circumstances....

On Mark's forty fifth birthday, he also received a 'lucky cricket', which died the instant he touched the cage.  The old blind shop keeper that had given him the cricket just nodded and told him that when he was ready, he was to return.  A month later, not able to understand the changes he was experiencing, he returned and learned of his true power as... the Cricket.

It put a definite cramp in his style.  He's rather busy holding down a job as a construction engineering consultant, which is lucrative but barely pays what is needed to provide his aging parents with the care they need.  The costume itches, the exercises work and strain muscles he didn't know he had.  His mentor is a living cliche who sprouts fortune cookie wisdom and sets impossible tasks for him.  The only reason he continues to study is the fact that the old man's granddaughter (who is a martial arts instructor in her own right) has been quietly flirting with him for months.

PERSONALITY: Formerly studious and logical, currently a little confused because he hasn't quite got a handle on the strange things that are happening to him.  He should be worrying about hair loss, sexual dysfunction and middle aged spread, not how to deal with his bizarre powers.  The Cricket has yet to face any sort of challenge but he is confident that with the right training and proper mental attitude, when that opportunity comes, he's going to fall flat on his face.

POWERS/SPECIAL ABILITIES: Jumping, acrobatics and gymnastics, with a certain amount of martial arts thrown in for good measure.

LOVE/LIKES: Watching bad martial arts movies.

HATES/DISLIKES: Reality television

FEARS/PHOBIAS: Bees - Was stung quite badly as a small child and the terror has stayed with him.

WEAKNESS: Lack of confidence or experience.  His need to take care of his parents.  He jumps, rather than flies so he cannot change direction mid leap.

DREAMS/IDEALS: Winning the lottery so he can put his parents in a really good nursing home.  Figuring out what good he can do jumping around like an idiot in an insect costume.

Offline Tinker

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Member Name:  CrowsEye

CHARACTER NAME: Timothy Mason

HERO NAME: Reflux

HAVEN: His [strictly fire-insured] home.
 
AGE: 27
 
GENDER: Male
 
HAIR: Dark brown, fairly short.

EYES: Green.

PHYSICAL DESCRIPTION:5'11, not exactly buff, but not exactly flabby, either. A good, toned, middle-ground.


 



DISTINCTIVE MARKS/SCARS/TATOOS: Burns on his hands. Not totally marring, but still very clear, and covering the majority of them.

CHARACTER HISTORY: Having fought in the Great War, he's seen a lot more than many people would have in their entire lifetime. When it comes to combat or fighting, he's pretty much done it. Though, it's those little things that he missed out on WHILE fighting that he struggles with. Not to say that he isn't sociable, though. Being in the circus will help that. Aaron's constant nausea and paranoia probably stem from PTSD, which is fair enough, and his constant nausea, fear of vomiting and hurting someone [again, like when his powers manifested] is what keeps him constantly stocked with a seemingly endless supply of antacids.

PERSONALITY: A bit nervy sometimes, but very confident in a confrontation. Acts like an old vietnam war veteran sometimes, but is otherwise is a fairly unremarkable man.

POWERS/SPECIAL ABILITIES: Vomits a napalm-like substance at great distances, immunity to fire, and a small amount of super-stamina. [Needless to say, he can take a pretty big punch.]

WEAKNESS: Mind control/telekinesis, ice powers.

LOVE/LIKES: Food that's good for him, food that's bad for him, cheesy B-movies, nerf guns.

HATES/DISLIKES: His power [you gotta admit, it's kinda gross], licorice, un-flavored  [or badly flavored] antacids, aliens.

FEARS/PHOBIAS: Hurting innocent people with his power, heights.

DREAMS/IDEALS: "Well, y'know...the 'American Dream', I guess. Wife, kids. And maybe not feeling like I'm gonna hwork all the time."

Offline Tinker

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Member Name:  CrowsEye

CHARACTER NAME: Kevin Campbell

HERO NAME: The Architect

HAVEN: Between havens.
 
AGE: 22
 
GENDER: Male
 
HAIR: Blonde, straight, a LITTLE messy.

EYES: Brown

PHYSICAL DESCRIPTION: Sort of a thin kid,  long limbs, but despite this, moves rather gracefully. about 5'9".



DISTINCTIVE MARKS/SCARS/TATOOS: Down the left side of his entire body, there are sort of jaggy, orange spirals and marks that glow brighter orange when he uses his powers.

CHARACTER HISTORY: Just starting to come out of his shell because of the recent lift on the superhero ban. Kevin had always been a reserved kid, interested in his studies, and got picked on for it. His powers manifested one day when the residential bully at school began to pick on him. As he got more and more tired and scared, he had apparently been using his new powers to scare the bully away. After that day, he was a freak, and receded more into himself. Once he learned that he was all right, and NOT a freak, he finally decided to seek out the X-Men in San Francisco. He quickly was inducted into Greymalkin Industries, the front for the X-Men's new base. From there, he became part of one of the many X-teams, and now is working for the higher ups. Not used to the spotlight, though.

He was unable to do anything during the Great War, because he was too young, and he saw a lot of loss. He didn't like it. And he's made a point not to let anything like that happen again.

PERSONALITY: Wants to be friendly, and liked, but is still kind of shy when it comes to strangers.

POWERS/SPECIAL ABILITIES: Can manifest and manipulate bright orange constructs; can make simple machines. Anything that requires any sort of combustion, or other type of energy exertion that isn't air or manual can't be done. He's trying to work on that, though...

WEAKNESS: Breaks in concentration, super-strength [they can break his constructs], TK [his constructs can still be affected like normal objects].

LOVE/LIKES: His female fans, bubble gum, Fighting crime, cartoons.

HATES/DISLIKES: Bullies, Onions, spiders, bugs of any sort, alcohol.

FEARS/PHOBIAS: Losing his powers, spiders/spider based powers.

DREAMS/IDEALS: Hoping for a day where superheroes aren't needed...and not because the government doesn't think so. [So, peace, essentially]

Offline Tinker

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MEMBER NAME:  Darkflame

CHARACTER NAME: N/A

HERO NAME: Doll

HAVEN: No home

AGE: 4

GENDER: Female



HAIR:Blonde

EYES: Two different colors.  Right eye is and amber/gold, left is a brilliant green

PHYSICAL DESCRIPTION: Waifish and small, standing at 3 and a half feet tall, with thick eyelashes and short messy hair.

DISTINCTIVE MARKS/SCARS/TATOOS: Bluish discoloration of flesh at the base of her neck that follows the line of her spine till right below her
shoulder blades.  Source unknown.

CHARACTER HISTORY:  Call her an experiment, call her a test tube baby, call her a clone.  All these things can be considered true.  After all, Doll was born in a lab.  She has no name, not really, and no parents.  She was created, crafted from the genetic samples of fallen supers, an attempt at a resurrection of sorts.

PERSONALITY:  Quiet and watchful, she is a child who is not a child, more mature than any child should ever be.

POWERS/SPECIAL ABILITIES:  Simply put, she is a puppet master.  Doll has the ability to manipulate people.  The exact method that this is accomplished has yet to be discovered, as is the extent that the control can be taken.

WEAKNESS:  Obviously the fact that she is a child after all.  Emotions confuse her as well. She has had very little close interaction with people.

LOVE/LIKES: Unknown

HATES/DISLIKES: Unknown

FEARS/PHOBIAS: Unknown

DREAMS/IDEALS: Unknown

Offline Tinker

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MEMBER NAME:  Salamanth

CHARACTER NAME: Chantilly Bonneville

HERO NAME: Wind Surfer

HAVEN: Her parents home as she s a teenager
 
AGE: 17
 
GENDER: Female
 
HAIR: Sun streaked blond

EYES: Green with blue flecks

PHYSICAL DESCRIPTION: Chantilly is a typical California girl as epitomized in the Beach Boys song '(I wish they all could be) California Girls'. Tall sleek blond with a swimmers build and never has had to worry about how she looks in her bikini.Her hair falls in waves of sun kissed silk to her waist and her hands are slender long boned certainly delicate.



DISTINCTIVE MARKS/SCARS/TATOOS: Has no tattoos and only a small scar that can be seen on her forehead from being thrown off her sail board when a storm came up and she was tossed from her board and coming up struck her head on the sail.

CHARACTER HISTORY: Chantilly is the story of most upper middle class children born on the west coast. She showed no particular talents except for swimming and  surfing when she got to be about 10 or 11 wind surfing. About a year ago she was out on her board and a thunder storm blew up out of nowhere. The waves got stronger blowing her out to sea until the board flipped and she was in the water being tossed and tumbled breaking surface lightning striking close by and she lost consciousness.

She awoke in the hospital her parents happy they had not lost her and she started recuperating. It was not for another three months before she got out on her board again. That day she found out as she started to skim the surface of the water the board just got lighter and lighter till she was flying. As the breeze died and she found herself dipping and bobbing she blew at the sail which suddenly rippled filed and she found she could control the wind to make her board go where she wished.

Chantilly really had no strong feelings about the war that wiped out the supers. She was 11 when it broke out and it was something her parents and grandparents spoke of in soft terse whispers but for her it was far less important then who was going to ask who to the next dance, what music was in what made you a freak her concerns being typical of a great number of tweenagers angsting about popularity and was one a slut if they french kissed a boy at the gettogether in her best friend's basement rec room and had Sara really gone all the way with Tommy Spence or was that just a rumor.

It was sad some of the hottest boys in her teen beat and like magazines died because they had super powers but as her father said over and over that we are just Joe Average humans and therefore at the mercy of such freaks of nature that though sad it had felt like maybe it was necessary.

Now that she has been jumped started as a mutant, what else could such gifts be she is reconsidering her previous oblivion.

PERSONALITY: A bright smile and open friendly demeanor Chantilly is your nice girl type. She strongly believes in the fact if you can not say something positive then it is best to hold your tongue and say nothing at all. She does have a playfull mischievous side though.

POWERS/SPECIAL ABILITIES: Gravity and density control
WEAKNESS: Chantilly is more susceptible to lightning a side effect from being struck 

LOVE/LIKES: Riding the thermals like a bird

HATES/DISLIKES: Mean spirited people

FEARS/PHOBIAS: Thunder storms

DREAMS/IDEALS: To be a real superhero one day.


Offline Tinker

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MEMBER NAME: Cassie

CHARACTER NAME: Zeth Darco

HERO NAME: He does not have one

HAVEN: Gothum
 
AGE: 22
 
GENDER: Male
 
HAIR: Turquoise but he claims it is dyed

EYES: Bluish-green

PHYSICAL DESCRIPTION: Naturally, he is a pale boy with soft features and a charming smile. His lips have a his skin tone seems to have a tranquil, blue tone. However, he hides the unique color of his skin and lips under make-up and long sleeves. However, in the summer, it gets much harder to do because it gets to hot. Standing at merely, five-ten, he is slender and pretty.


CHARACTER HISTORY: Zeth Darco was always born different. However, that never stopped his mother from finding him just as beautiful as his sister. He was fortunate to have a loving and suportive family dynamic. Most everyone in his immediate family knew about him and, though at first, did not accept, come to love him just as equally as any other. The only one they keep it from is his Nana but deep down, she had always known. He even gets support from his uncle Johny. In spite the criminal suspicions of his uncle's 'business' Johnny always took special care of Zeth, his mother and his sister. He even put down money for both Zeth and his sister to go to school.

However, the 'Great War' had come. Desperate to protect the family she loved, Zeth's mother went to her brother Johnny and requested aid in hiding Zeth and making sure no one spoke of where they would hide him. She also requested that Johnny made sue Zeth's sister Marianna, received an as-normal-as-possible life as possible. They smuggled him out o the country and hid him in a small village just outside of Italy.

The stain o the ear and concern put a strain on hi mother, causing her to get sick. Even after returning to Gotham, her home, she was not looking well. Mary insisted on her moving again and staying out of a city like Gotham but she insisted that there was still something beautiful about the city. Now that his mother is sick, Zeth spends a lot of his time tending his mothers craft shop and helping her make new crafts to sell. He and his mother both go about their days like none of it happened but for Zeth at least, the smile is a facade. As for Mary, she blames him for their mother's illness and had not spoken to him.

PERSONALITY: Quiet but expressive. He only speaks when he can not express what he wants to say. He is also very kindhearted and gentle. However, deep down, there is a guilt inside that suggested he was a coward.

POWERS/SPECIAL ABILITIES: He can manipulate water and the temperature of the water even to the point of freezing it. If needed, he can use it as a weapon but he mostly uses it to give drink to those that are thirsty, water plants, use for cooking ect

WEAKNESS: Heat during the summer, he spends almost all his time inside and near fans

LOVE/LIKES: His family amongst most things

HATES/DISLIKES: Unnecessary cruelty and malice

FEARS/PHOBIAS: Losing those he loves

DREAMS/IDEALS To actually do something worthy of the sacrifices his family made

Offline Tinker

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MEMBER NAME: Lady_Cynara

CHARACTER NAME: Lily Anderson

HERO NAME: Dryad

HAVEN: Her farm outside of Metropolis.
 
AGE: 28
 
GENDER: Female
 
HAIR: Normally a light auburn, but when she wants, it's a mass of plants, from vines and leaves, to moss and flowers.

EYES: Green

PHYSICAL DESCRIPTION: Lily stands at a rather small 5 foot even. Her short stature and pixie like appearance often lead people to think she is a child, until they look into her eyes, then they see a knowledge and a wisdom that are beyond even her 28 years. Lily wears her long hair down usually, allowing it to hang free and natural. She usually wears no make up, and when she does, it is no more than berry stain on her lips or cheeks. She dresses in all natural materials, and her clothing tends to lean towards the hippy/peasant style. She is usually found in peasant skirts and flowing tops. She rarely wears shoes, preferring instead to go barefoot.
When she changes to her superhuman appearance, her skin is green, and her hair becomes plant matter. Instead of the usual spandex, her uniform is a gauzy white and green dress that looks as if it was almost spun from spider webs.


DISTINCTIVE MARKS/SCARS/TATOOS: Her back is covered by a tattoo of vines and leaves. The vines bloom every now and then, and the leaves have been known to move as if blown by the wind.

CHARACTER HISTORY:
   30 years ago, a promising Botanist named Dr. Pamela Isley, became something much more than a regular human. There are debates over if it was an accident, or if she did it to herself, or was forced, but whichever it was, Dr. Isley became a very dangerous woman, one who was beautiful, but couldkill with a simple kiss. Poison Ivy used her abilities to control plants, as well as being plant-like herself, to wreak havoc. When she realized how strong and powerful she was, she wanted another like herself to help her in her goal to make the world a better place for plants. She picked a young woman, noted author and naturalist, Rosemary Anderson, as her subject and future side kick. She inflicted many a painful, and nearly deadly, experiment upon the kidnapped woman, and when it was all over, Rosemary had all the same powers, as well as a few more, that Poison Ivy herself had. Rosemary had chlorophyll in her blood stream and could use it to not only get energy from the sun if she had no food, but could also change her skin green.
   But Ivy's work, and plans, were all wasted, when Rosemary refused to side with Ivy and instead she escaped and continued living her life as she had before being kidnapped.
   A year and a half later, Rosemary gave birth to a daughter, whom she named Lily. It was obvious to Rosemary that her daughter had inherited some, if not allof her abilities, when she woke and found the baby's cradle covered in vines that had crept in through the window of their small cabin in the woods. As Lily grew, she learned how to control her powers, and found that she too could gain energy from the sun, and change her skin green, as well as her hair could change to vines, leaves, flowers and moss upon her will.
   When the Great War started, Rosemary took Lily and they retreated deep into the Amazon rain forest. They lived there, in places that had never been seen by human eye before, and the invaders were none the wiser. As the war raged on though, Rosemary felt guilty for hiding away, while the rest of the world was being destroyed, and she had powers that could perhaps help. She decided to return to the regular world, and fight for if not the humans that had destroyed all the people with powers, at least the earth itself.
   Rosemary was one of the super humans that finally defeated the invaders, she called herself Gaia, but she perished in the final battle, leaving Lily alone in the world.
Lily helped subtly in the rebirth of America. She used her powers to help regrow the plants, and slowly restore some of what had been lost. She started a large farm just outside of Metropolis, and she grows as many different fruit and vegetables as she can get her hands on, then gives the food to the needy.
   She wanted to help more though, and so, like her mother before her, she used her ability to disguise her true identity with her ability to change her appearance to that of a plant woman, and she then made greater changes in the plants, growing entire mature fields of plants in hours, covering the barren land with grass and flowers, and teaching people how to live off the land more than they had in many many years. She calls herself, Dryad.

PERSONALITY: Lily is a very down to earth woman. She is a vegan, although she likes to spend her time with her plants, she also likes to be around those that she cares about. She's very protective of her friends, because they are her family.

POWERS/SPECIAL ABILITIES: She can manipulate and control plants, making the grow extremely fast, or move as an extension of her body and do as she wishes, such as wrapping around someone. Can also change her skin colour due to the chlorophyll in her blood, and her hair changes to plants upon her will. 

WEAKNESS: Fire. 

LOVE/LIKES: She likes being outside, the country, being surrounded by flora, the scent of freshly turned earth and life.

HATES/DISLIKES: She dislikes being stuck indoors, the smog and ,muck of cities.

FEARS/PHOBIAS: Being caught in a fire and unable to escape.

DREAMS/IDEALS: She would love to see the world become a perfect earth loving utopia where man and nature live in harmony.



Offline Tinker

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MEMBER NAME:  ladyjallyn

CHARACTER NAME: Kassandra (Kas) Black

HERO/VILLIAN NAME: Heh I'm not that well known! I fly under the scope of being noticed, but the name Sleeping Prophetess always had a good ring to it....

HAVEN: Her pad in Gotham City
 
AGE:29
 
GENDER: Female
 
HAIR: Buttery Blonde (because she dyes it. if not its white)

EYES:Pink/Cobalt Blue when she uses contacts

PHYSICAL DESCRIPTION:Kassandra stands a modest 5 feet and 6 inches. The first thing people notice about her is she is an albino. Kassandra wears contacts being self conscious about her pale features she tries not to draw attention to herself. She also makes she her hair is dyed to hide the lack of pigment in it. She avoids going out in the sun but if she has to she is usually wrapped up and wearing sunglasses because she burns to easy.

DISTINCTIVE MARKS/SCARS/TATOOS: Uh does being an albino count?

CHARACTER HISTORY: Kassandra was born very passively into the world there was no kicking or screaming. In fact she was extracted early from her mother after a car accident that left her mother in a coma. She was a premature baby and an albino to boot. Though never a fusser and her hopes of survival seemed grim, she surprised everyone holding onto life tightly enough to make it though each day.

As she got older she realized quickly she was different from most kids. Too white, motherless, a real freak show...
She withdrew into the world of books and the solitude of people. As a teen she often napped to pass the time and would often experience moment of deja vu afterward a few days later.

Kassandra takes it all into stride however. She knows shes not entirely normal. Sometimes she has had hunches and gut instincts on things and they seem to turn out right. She works at Chic Flix and Adult entertainment theater as a jizz moper. Its late night work and shes seldom bothered. Her sexist boss can be a hassle at times but she feels that for the most part in a place full of so many deviants and freaks she doesn't stand out so much.

 However she has recently has some luck in her drab life though luck and a dream she haphazardly rambled off the numbers to the latest encore lotto and won herself 2 million dollars. The money hasn't sunken in yet and shes still working at her job though she has dropped the hours of week down to just 2 days that she goes in to clean as she tries to figure out what to do with her lotto winnings. Shes been in denial about the fact that not only do her looks make her different. Lately her dreams have been more intense and stranger still they seem to be coming true more often. And lets not mention the fact that sometimes things age when she touches them or that sometimes she can bring fresh cut withered flowers from the brink of death back to their former glory for a few days.

PERSONALITY:Kassandra is very soft spoken and borders on being shy/passive

POWERS/SPECIAL ABILITIES:When she dreams she has the ability to see into the future though at this time she has little control over what she sees. Also She has the ability to temporarily speed, freeze or reverse the time for objects she touches. IE: she could touch a human and revert their age to 10 yrs younger for a few days and then the person would revert back to their normal age. Same goes for objects. Wooden floors freshly laid if she used her power after being touched could seem like they were over 200 yrs old and become rotted and dry easy to break and fall through...

LOVE/LIKES: Bitingly cold dark winter nights. Clear starry nights where you can watch the stars fall. Rainy nights, thunderstorms, sleeping, curling up and reading a good book, cat naps, hot baths.

HATES/DISLIKES:People staring at her. Not fitting in. People thinking shes a freak. Rapists. Douchebags. Judgmental sorts.

FEARS/PHOBIAS: Being poor and destitute. People finding out shes a freak. There being another war...

WEAKNESS: Being human shes squishy and doesn't have any form of physical defenses really. On top of that she burns easily in the sun and is photosensitive she also had poor eyesight especially during the day she tends to squint a lot. Without her contact lenses Kas is legally blind.

DREAMS/IDEALS:become an epicurean philanthropist and help others.

Thoughts on the war.... It was a terrifying time to grow up in, Not knowing where to go and who to trust. What was safe and was was not. Kass spent the majority of her time locked up behind closed doors during the wars with her nose buried in books and studies while sometimes watching news reports and papers wishing and praying the the end of the war would sometime soon be finished. Due to this shes a bit socially awkward and shy but she does wish to do good in the world. There is much healing to be done of souls and psyches. Once the war was over she picked up her part time job to study the more oppressed and downtrodden aspects of our society. Working at an adult entertainment theater has been a disgusting but educational past few years.


Offline Tinker

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MEMBER NAME:  goosekat

CHARACTER NAME: Kathrine Flemming

HERO NAME: My family and friends have called me Kitten my entire life but I prefer to be known as Bastet.

HAVEN: Currently a dorm room the Metropolis State University
 
AGE: 25
 
GENDER: Female
 
HAIR:  Dark Brown

EYES:  Cat Gold (the same golden color of a house cat)

PHYSICAL DESCRIPTION:  Kathrine stands a mere 5' 3" in bare feet and is a lithe 125 lbs.  She has the supple build of an athlete even though she rarely does much exercising.  Her dark brown hair hangs free at all times, even when she is doing something were most women would put theirs up out of the way.  The gold of her eyes matches that of a house cat's and seems to have a mild inner glow to them.  Usually dressed casually in jeans, whatever t-shirt she happens to grab from her drawer and cowboy boots Kathrine is not above wearing a skirt or dress if the occasion calls for it.  Kathrine is rarely caught without the ear buds to her MP3 player in her ears.  She has over 20,000 songs on her MP3 player and if she has the ear buds in she is listening to her music.



DISTINCTIVE MARKS/SCARS/TATOOS: 4 tatoos: Left shoulder:
 
Right thigh:
 
back:
 
left thigh:


CHARACTER HISTORY: Kathrine was born to Everette and Shasta Flemming after Shasta had four miscarriages.  So Kathrine was considered to be their little miracle.  Living in Las Vegas Everette worked at the Southern Nevada Zooilogical-Botanical Park and Shasta worked at the Circus Circus Hotel and Casino.  Kathrine's dad had what everyone thought was simply a natural talent for working with the big cats.  When actually he was able to talk to them.  Her mother was billed as the 'house magician' at Circus Circus.  Shasta wowed the audience with her illusion which everyone thought were done with your basic stage magician tricks; mirrors, smoke, and other mundane things.  In reality Shasta's illusions were done with non of those things.  They were all conjured from the power of her own mind.  Since neither of them seemed to have anything more then basic human abilities, both Everette and Shasta were able to 'hide in plane sight' and avoid registering with the government.  When Kathrine turned nine her parents started to see indications that she had inherited some powers.  It was with great relief that they both believed that Kathrine's powers followed her father and not Shasta's.  What neither parent realized was that Kathrine had inherited powers from both of them.

Kathrine learned quickly that it was best to keep her talents to herself.  So she hid her powers from everyone except her parents who already knew about them anyways.  But she allowed them to keep believing that her powers only stemmed from Everette.  Kathrine found that she could make 'real life' illusions of cats when she turned twelve.  Her illusions were more then the semi-transparent illusions that her mother conjured.  Kathrine's illusions had substance to them, so much so that they moved, made sounds and could even cause wounds to someone.  The Great War started when Kathrine was 19.  Her parents made the mutual decision to stay as neutral as possible and to go about there normal lives as much as they could. Kathrine on the other hand decided that she couldn't just stand around and do nothing.  So she dusted off the costume she had worn two years earlier for Halloween and took on the new persona of the Ancient Egyptian Goddess Bastet. 



By the time the Great War ended Kathrine was a veteran of over a dozen major campaigns and more then three dozen smaller ones.  Although she cannot attribute more then ten kills to herself and her illusions, her abilities did buy enough time for troops to either regroup and counter attack or to retreat to safety.  After the war ended she found her way to Los Angeles for a two week vacation and while there visited the High Voltage Tattoo Parlor in Hollywood and got her tattoos.

PERSONALITY:  Even though she has seen so much combat Kathrine is still a very outgoing person.  She smiles easily and her musical laugh rings out quite often.  Kathrine finds it easy to get along with almost anyone provided they make at least a modicum of an effort.  Talking comes easy to her and she is more then willing to enter into a conversation on just about any topic under the sun.  Anything that is except her service during the war.  That is one subject she stays quite on.  If anyone does ask her about it all she says is 'that is something I prefer not to think about' and quickly changes the subject.  Her anger is slow to rise, and much like the cats she adores Kathrine has an almost infinite amount of patients.

POWERS/SPECIAL ABILITIES:  Kathrine has the ability to bring very solid illusions of cats into being.  Her illusions feel as real as the living thing going so far as to breath.  These illusions can move, make sounds, deliver wounds, purr, meow, breath, twitch, and do just about anything else the living animal can do.  Right now she can only manifest illusions of a male and female African lion, a male Bengal tiger, a female Lynx, a male Panther, and three breeds of domestic house cats.  It is very easy for her to create an illusion, so much so that she can do it without conscience thought a good deal of the time.  Do to this she has learned to distract herself with her music to the point that she rarely is without ear buds in her ears.

WEAKNESS: Her illusions can practically bring themselves into being.  When she has an illusion in place her concentration can be broken by dogs or snakes.  She has learned to keep her mind distracted with music to keep her illusions from doing the self manifestation thing.

LOVE/LIKES:  cats of all types, long walks, an eclectic mix of music, sunsets

HATES/DISLIKES:  dogs, snakes, not having music to keep her mind focused

FEARS/PHOBIAS:  losing control of her illusions, being singled out for who she is

DREAMS/IDEALS:  Kathrine dreams of one day being able to control her powers enough that she will no longer need music to keep her mind focused.

Offline Tinker

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MEMBER NAME:  Trellin

CHARACTER NAME: Alex Carmichael

HERO NAME: The Troll of Porcupine Mountains

HAVEN: Porcupine Mountains State Park, MI
 
AGE: 25
GENDER: Male
 
HAIR: Blue-black

EYES: Black with slitted, red-gold pupils that glitter as if shot through with metallic flakes

PHYSICAL DESCRIPTION: The only word to describe Alex is a fairytale monster monster. He stands just over twelve feet in height with a disproportionately large head and features. Thick tusks, eight inches in length sprout from his lower jaw. his arms are likewise disproportionate and standing upright, his fingertips reach his knees, his fingers end in think claw-like fingernails several inches long. His body is covered with a patchy, matted blue-black fur. Weighing almost six hundred pounds he would break most daily furniture even if he could fit in or on it. His clothing is handmade leather and consists of little more than a loincloth and huge leather satchel.

DISTINCTIVE MARKS/SCARS/TATOOS: See physical description

CHARACTER HISTORY: The only son of Amy and Peter Carmichael, was born in the tiny town of White Pine, MI. When Alex was born it was evident that he was a little different, his limbs and head were slightly longer and he was a very large child, which made for a difficult childbirth but they still accepted and loved him as their child. He was a bright student in school and a voracious reader. As the years passed his physical differences gradually became more pronounced although he still looked human. He was continuously teased, shunned, feared or all three by not only the other children but by the adults as well.
His parents suffered personal, professional and financial hardship over their son. His appetite was enormous and feeding him became even more difficult when at age ten, his body began rejecting everything but vegetables and minerals. Alex suffered from constant stomach cramps and aching bones for a week until he discovered by accident that he needed to begin consuming minerals and stone as part of his diet. After this his body changed radically. Within a week, his tusks and fingernails began growing, his hair began sprouting and began to look like the monster he would become.
Children became truly frightened of him and parents became afraid for their children around him. Meanwhile, Alex continued to grow, and six months later, someone was attacked by a bear. Attacks by Black Bears are very rare and all the locals grow up being taught how to react to the presence of a bear. That a local would be attacked and mauled to death was inconceivable and horrible. In a frenzy, all the people in town had something to rally around and finally take care of the freak son of the Carmichael's. They came to his house like a mob from an old Hammer horror film, armed and ready to drag Alex out of the house physically. When his father met them on the porch, armed, angry words were exchanged and eventually a shot fired. Where it hit doesn't really matter, it led to more shots and eventually his house being set on fire. His father was already dead on the porch, his mother died in the fire, while Alex himself, slipped past the crowd, unnoticed, when his mother told him to run and hide. He never forgot the look on the faces of the crowd or the enduring lesson he learned that night. This is what happens to those who are different.
He ran into the nearby Porcupine Mountains State Park and thus began the next phase of his life. He learned much about himself in that first month and continued to grow and change. Over the years, he found what he could eat, which was almost anything other than meat, grew to understand the effects of sunlight. How to become unnoticed, that it wouldn't work with some people and what made him too noticeable to remain hidden in plain sight. He went through several dramatic changes, starting with anger at the murder of his parents and destruction of his home and life. Self-loathing at the monster he had been born. As he continued to grow and learn, he began making trips into town to gather things he wanted and began a lengthy journey of self-education.
As time passed he grew very comfortable with the isolation and watched with amusement as hikers, campers, hunters, skiers, snowmobiler's and park rangers came and went through his private world. He went into camps and listened to radio shows, eventually going into town and watching TV and movies when he could, taking books back when he found something that interested him.
And so his life passed and he was spotted often enough that the legend grew of the Troll of the Porcupine Mountains although it remained just a story. Even had anyone been inclined, he had changed so much that none would have recognized him from his childhood. He loved his home and even played games occasionally with the humans that ventured into his forest, hiding in plain sight and making strange noises or moving things while their back was turned. He always took care not to terrify or anger them but rather leave them small mysteries to ponder. He also tried to look after anyone in trouble without their being aware of it. Leading them by noises to safety, chasing away predators, He felt an odd responsibility for those that entered his world.

His first awareness of the War was the flood of people that came into his world, fleeing civilization. Soon enough he heard over the radio and newspapers people brought with them what was going on. Things became very dangerous for him then with the number of people, weapons and panic that had invaded his land but he felt a strange kinship with them. They too had fled to this isolated part of the country to survive because a more powerful mob was attacking them. He vowed to do what he could to protect them and his land no matter what the cost. Maybe even people would understand and accept him.
He kept his promise and protected, guided and helped them as much as he was able and with only a handful of incidents, managed to do it without being seen. Or maybe he was seen but no one knew what to make of it. In the places where he would leave things for them to find he occasionally found things left in return. Mostly these were things that meant little to him other than the fact that someone knew he was helping and was trying to help him back. He began hearing stories that the Troll of the Porcupine Mountains was a guardian to the natives. This caused him to feel many things, some he couldn't ever remember feeling. Sadness, hope, pride, joy, resentment, the list went on and on but he knew he would continue helping these people even if the invaders came into his lands and killed him for it.
And come they did, only once. Several of them arrived in town while he was looking for winter supplies for his wards as the snows were coming soon and no one had any idea if they would have to stay through the winter. He had no idea why they were there but he knew if he were seen it would attraction attention to the area. He wasn't too worried, he had always remained hidden to all but a few people even in plain sight when he wished to do so. He was searching through the vehicles inside the city garage for first aid kits and emergency blankets when the three of them entered. He ignored them and simply moved towards the rear where the larger machinery was, dump trucks and loaders for salt, and tried to be quiet so as not to attract attention. After a few minutes of searching they reached the rear of the garage where he was when one of them did a double-take and shouted. As they brought their weapons to bear he realized he was about to die he reacted instinctively. With a bellowing roar, he grabbed the rear of the dump truck in both hands, leaned back and swung. For a split second the truck didn't move then it seemed like everything was in motion at once as the truck traced an accelerating arc along the ground, the invaders stared in shocked silence before trying to run and he released the truck in their direction. Unfortunately they had chosen to run directly away from it so when it spun after them and two wheels caught on a low pile of I-beams and began tumbling, it rolled over them as they fled, crushing them. He stared at what he had done, realizing that he had just become the monster that everyone had feared him to be. He also knew that if they had managed to get word out they would have come here in force and everyone's life would be at risk. He did his best to put everything back the way he found it, collected the bodies, the supplies he'd found and did the only thing he could think of. Carried them back to the forest to bury them. It was while he was pre-occupied with this task that he realized several of the people from one of the closer camps was watching him bury the dead. He panicked and rather than finishing the job properly he simply tossed a handful of large rocks on them to prevent them from being dragged away and and ran off.
He returned later to finish the job but became much more cautious after that. Despite this over the next few months, he was seen a couple of more times but nothing as traumatic as the events of that day occurred again. Eventually everyone went back home, his forest was his once more, the rumors of what had happened died off and life settled back into routine but he never forgot the pride of helping people that depended on him even if they weren't aware of it and looked back wistfully, wishing that maybe if he had done enough, they would have eventually accepted him.
Sometime much later he found a paper talking about a speech to given soon calling on everyone who was not strictly human to step forward and help, that the world was ready to accept them. He thought long and hard about the call and in the end, decided that it was worth the long hard trek and made plans to leave the mountains that had been his home for his entire life.

PERSONALITY: His personality is in complete opposition to his appearance. He is exceedingly gentle, painfully shy and and loves animals and children. He is very quiet and his rare smile usually shows only when other people are laughing, smiling and generally enjoying themselves. He is very uncomfortable around people in general and crowds in particular.

POWERS/SPECIAL ABILITIES: Alex is phenomenally strong, resilient and has great stamina. While no formal testing has been done the greatest display of strength was to flip over a garbage truck and he has been struck with an axe swung by a grown man and suffered only minor injury. His teeth and claws are incredibly dense and are capable of digging through stone. He also has the ability to become almost entirely unnoticeable when he doesn't want to attract attention. It is not invisibility but rather the mind simply overlooks him and he becomes a bush, tree, rock or whatever else makes sense for the mind to fill in the blank. It's almost impossible difficult if the mind already knows he's there. Normal seasonal temperatures found in UP of MI do not seem to bother him and can virtually see in the dark.

WEAKNESS: While very tough to injure, if he is injured, he heals in the same fashion as a normal human. To support his body he must consume vast quantities of matter. He cannot digest meat and his diet consists of vegetables and stone. He can eat raw trees and rocks if he must, just as humans can eat raw food but, as in the case of humans, this is normally something he avoids. He typically consumes about two hundred pounds of food a day. He is a nocturnal creature and is sluggish during the day. Direct sunlight itself has a lethargic effect on him becoming tantamount to paralysis with exposure times as short as fifteen minutes as well as significantly impairing his vision.

LOVE/LIKES: Watching people enjoy their lives, music, books, movies, children and wildlife.

HATES/DISLIKES: Bullies, bigots, malicious behavior, deliberately harming others being the center of attention.

FEARS/PHOBIAS: To be unaccepted by anyone his entire life, being treated like an thing, to make things worse for other misfits.

DREAMS/IDEALS: To be accepted as any other human, help other misfits like himself to become accepted and have a single day where he could feel like one of the shiny, pretty people.

Offline Tinker

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MEMBER NAME:  Hurricanus

CHARACTER NAME: Honoiwairua  (HOH noh ee wye ROO ah) Ruru (roo-roo) 

HERO NAME: Kaihapai Mahuta  (often shortened to just Kaihapai)

HAVEN: Old (and closed) Metropolis zoo (inside Metropolis Park), He has created a haven of sorts in and under the rainforest garden of the Oceania pavilion.
 
AGE:  25
 
GENDER: Male
 
HAIR:   dark brown

EYES:  brown

PHYSICAL DESCRIPTION:


DISTINCTIVE MARKS/SCARS/TATOOS:  Maori tribal tattoos on chin, hands, legs and groin region.

CHARACTER HISTORY:  Honoiwairua is the great-nephew of Jeremy Wakefield AKA Tuatara (now deceased) of the Global Guardians (non defunct).  His grandfather was Ira Wakefield who married a Moari named Kiri.  Their son Ruru Ira (or Ruru son of Ira) married Papatuanuku and some 25 years ago had a son Honoiwairua Ruru (or Honoiwairua son of Ruru).  The family was a strong family and settled in the small town of Mount Managua a suburb of Tauranga on the North Island.  His childhood was excellent.  He enjoyed the prosperity of New Zealand's modern western age while still being strongly versed in the Maori traditions and religion.  His middle school years were marked by his athletic prowess, his love of nature and his strength of spirituality.  He entered university where he received a laureate in the science of biology and veterinarian science.  As passionate as he was about his schooling, any free time usually found him trekking through the New Zealand wilderness investigating the various fauna.  This treks included both time for study and for pleasure such as his cliff diving, rock climbing, and other outdoors-men type pursuits.   After graduating he spent the month of June considering his options by traveling to  Tuhua (AKA Mayor Island).  The volcanic crater island was always a love of his and where he felt his mind most clear.  An odd thing happened while he was on the island.  Five days before his return he was camping on the volcano ridge his sleep was deep and he dreamed.  In his dream he spoke to the animals of the forest and they led him to Tane Mahuta or Lord of the Forest the Maori spirit of all forest creatures which were his children.  Tane Mahuta spoke to Honoiwairua of his great-uncle and his role aiding the animals of the world from the infection of mankind.  The world needed such a protector now.  The Lord of the forest further explained that all creatures of the worlds great forests were his to champion, and that they and he would call on him in need.  Honoiwairua was given a new name Kaihapai Mahuta. 

Honoiwairua woke from his dream and found he was bounded to the earth by plants that had grown over his legs, groin and chin while he slept.  They pulled away easily but left behind images of their pattern in the form of  traditional Maori tattoos.  Honoiwairua awoke hungry and while eating he routinely checked his equipment as he pondered the meaning of his dream.  A strange cry escaped his lips as his PDA showed that he had slept for five days.  He needed to be on the coast, a 3 hour hike, in just under two hours.  The dream forgotten he quickly packed his gear and started sprinting as best he could given the mountainous terrain. His hope was to manage to catch the ferry back home.  After a few moments he found that he was running well across the craggy ground.  Also too were the mountain goats which now ran with him.  He almost fell to his death as the large ram next to him said "This way Kaihapai Mahuta, here is a path that is more direct to shore." The ram then jumped to a nearby tor and waited as Honoiwairua stopped dead in this tracks.  "This way" the ram implored.  It was here that Honoiwairua realized that he now wore the shape of a large mountain goat with its abilities.  Adjusting quickly as he was quick witted and such tales are common in Maori legend he jumped and he and the herd continued to the forest outside the harbour.  Honoiwairua  reached the ferry in time even given the few minutes and further instructions from the ram as to how to change back to his human form. 
 
Back at home Honoiwairua spoke with his father Ruru about the dream and his new abilities.  His parents were amazed but rejected his accepting a position at Aukland University.  In explanation Ruru said  "Tane Mahuta has made you champion of his children.  We the Moari and New Zealand are not the source but the sanctuary against the humankinds arrogance and disregard of the Papa (mother earth) and her son Tane Mahuta.  But yet the evils against nature wash up on our shores and pollute us regardless of how much we repel them.  Like you ancestor you should travel to the West where the evil manifests and attack the root.  Did not Metropolis University offer you a position in there biology department as an assistant professor?"  In saying so Ruru handed an account number and passbook for a Metropolis bank, "This was your great uncle's, and with his death it came to your mother and I.  Long ago we had  a sense you would need it and so we transferred it to you.  By today's standards it is not much but it is enough maybe to start."  The account was for 739, 552. 87 USD. 

Honoiwairua heard his father.  He traveled to the Americas and is now one of the newest members of Metropolis University's faculty.  In the short time he has been there he purchased the closed old  and decrypted Metropolis zoo. Fixing it up and setting up a small haven inside leaving him just  under $37,000.00 left in the bank.  Here he practices his abilities and here he was caught by his Dean Samuel Smallhood.   Samuel has become a friend and supporter of Kaihapai and is often quoted by the local newspapers as an authority on this new super hero Kaihapai. He also manages to cover up Honoiwairua's absences from his class although the university underground newspaper has articled Kaihapai and noted Honoiwairua's absences during each sighting.  Thankfully it is a small, seldom read and even more seldom believed radical journal

PERSONALITY:  Honoiwairua is used to success and  prone to be rash in his thinking.  But then things seldom go wrong.  He enjoys life from a great party to a good book.  He can be awkward in his new surroundings, but his charm and his smile get him through the worse of it.  He has a introspective side though.  He seldom really opens up to people, preferring to figure things out in solitude often amid nature.

POWERS/SPECIAL ABILITIES: Can transform into any LAND BASED animal of mammal or reptile.  He can speak to such animals and is considered as an Uber-Alpha as he is their champion.

WEAKNESS: Cannot transform into AIR BASED or AQUATIC creatures.  Can only speak with, control the animal whose form he is in (not including human).  He cannot eat meat (negates power an hour an ounce).  His tattoos are very recognizable and always present luckily Maori Tattoos are in fashion and a few have gotten similar tattoos since his appearance.  He has no problem with others eating meat but the wanton torturing or killing of animals for any other reason enrages him.  More that one government sponsored culling of deer and others have fail due to the inability to find any animals to cull, Kaihapai having warned and hidden the creatures.  Tane Mahuta or any of his creatures can call Kaihapai when here is need.  Not following a such a summons result in pain which grows with each passing day of non-submission.

LOVE/LIKES: Rock climber, swimming, diving, hang gliding  and most Xtreme sports.  Nature and its secret private places.  Friendship and community (human or animal) - where�s the party. 

HATES/DISLIKES:  Any type of crime against nature from littering to species extinction hunting.   

FEARS/PHOBIAS:  Harm coming to his parents, New Zealand or Dean Smallhood because of his heroic actions.  Failing to reach any of his students  or worse to be the  force that dampens their passion toward education and life.   

DREAMS/IDEALS:  To honour his great uncle and Tane Mahuta with his victories over the human negligence of Papa, Mother Earth.  To achieve a full professorship with tenure.  To be the professor that students remember and spoke of as being a mentor.

During the war: Honoiwairua was a member of New Zealand underground militia.  His was part a group of cells made up of mostly Maori and wilderness tracker types that operated to find safety for those that could not fight and to attack the aliens as best they could with guerrilla tactics from hidden bases in the jungles and mountains of  New Zealand.  This group as a third objective worked to preserve relics (object and printed material) but this had the lowest priority. His family would have been heavily involved and he with them operated as a link to those in the wilderness - ferrying people, supplies and artifacts through the city to the wild. He would have trained and any free time (eventually more often then not) he would have been sent from the city to the country to be an active fighter. Although he had not come into his powers yet he was noted as always having a reverence for nature and took care to harm just the aliens he encounter without needless loss to the people, wildlife and surroundings.