MEMBER NAME: Ignotus
CHARACTER NAME: Allister Morrigan
RACE: Human
AGE: 25
SEX: Male
HAIR: Black
EYES: Blue
PHYSICAL DESCRIPTION: Skinny, standing at about 5'9" and weighing a mere 53 kilos; he's a bag of bones at best. His face is oval-shaped, angled by a very sharp chin with a subtle stubble beard growing upon it. His ears are lobeless, disappearing into his head, the right pierced with 3 helixes; whereas the left is pierced with a single ring. They're usually hidden midst his hair. Raven-black, it comes off as greasy in appearance, with a glossy shine to it (a... side-effect of his somewhat deficient grooming). It's stiled as a mohawk, usually parted entirely to one side, and combed over in the fashion of a bang, the rest of his head being entirely shaven. The bang's strands usually fall to cover a side of his face, save for the nose, which protrudes from the mass of hair. Ponderous and eagle-like it droops down, giving him an almost bird-like appearance. His eyes, well-rounded, fixed into something of an unsettling gaze, sporting cyan irises, the left has the particularity of having a streak of silver running through the iris and pupil, it is shaped as a bolt of lightning. His lips appear as near invisible bands that vanish into the pallor of his skin (a night person due to this). His pallor seems only more cadaveric if one follows the route from his neck unto his chest, leading unto a long thorax, his shoulders though well-rounded are also somewhat angular, giving him a bit of girth in the upper torso (sadly thats' all there is). Given something of a gangly appearance due to his long arms and legs, they hang oddly at the sides nearly jutting out from his body. Any muscle development of note tends to be along the contours of his arms and legs, his torso merely delimiting more of his unsettling weight.
As per clothing, he can usually be found with a white t-shirt, and some tightly tapered black jeans, usually sporting a an overcoat. The overcoat's usually colored gun-metal, and is fitted unto his form. As per shoes, he tends to wear things like sneakers and steel-toed boots. As for protection, he's keen to wear an urban explorer jumpsuit underneath his clothes, fitted to his form to provide at least a modicum of protection from bullets, his jacket is also buffed, to provide a small bit of protection.
DISTINCTIVE MARKS/SCARS/TATOOS: On the back of his head (it's shaved so you could see), the alchemical symbol for silver in bold black lines, as well as a magic circle comprised of Enochian chants in Paracelsus' 'alphabet of the magi', that is written on his left shoulder, goes around to meet his left pectoral and wraps around his arm. The word 'sapientes' in an ambigram (written in Gothic lettering), is written around his left hip, and stretches from his back to his abdomen.
CHARACTER HISTORY: There's not much of note as per his life before he decided to become a runner, like any human being he was conceived, birthed and raised. He enjoyed a happy childhood, with all the perks there is to having two wage-slave parents, with their 401k among other commodities that are enjoyed by those who stay outside of the shadows. Being a precocious sort of person, he began to walk and talk earlier than most kids, his parents inclined him towards reading and in a way they would push him to excel more academically, which inevitably drew him towards 'higher' forms of learning, hence his interest in the arcane. He was able to alleviate some of his folks' financial worries, being able to keep a GPA of 9.5 with relative ease. He essentially paid for his school with his studies and rarely if ever required to take up a loan. High school lead him to college, where he majored in Biochemistry and Pharmaceutical Biology. Shortly followed by a master's in biochemical engineering. This ultimately lead him to his first encounter with the third kind and what would define his life for all years to come. His prowess did not go unnoticed by his parents, (namely his father) who ushered him into seeking employment at his company. They offered him a chance to apply at a somewhat prestigious position, however this would weigh heavily on a research paper he was conducting on the effectivity of more 'traditional' methods in distillation processes and in elemental 'purification'.
Allister had begun to study the works of Paracelsus, among other prominent figures in the field of Alchemy, and it was this delving into the matter that allowed him to bridge the gap between science and 'superscience' (which is what he calls his own particular brand of magic). Inspired by these works, he sought others who could meet him half-way and maybe teach him of these methods. What he found would forever change the way in which he viewed the world. His explorations into this thing he knew as 'superscience' drew the attention of certain characters over the matrix, these people became something like pen-pals to him, they'd oftentimes compare rhetoric and methodology, debate and generally bore the hell out of anybody looking at the computer screen. Eventually the question came to meeting in person, to take a step up from the impersonality of the matrix. They could have simply agreed to met in some chatroom, however at the insistence of one of Allister's 'friends' it was agreed upon that they meet in person.
The point of reunion confused Allister, choosing an abandoned building rather than a more well known gathering place just seemed a tad strange to him, however being the adventurous soul that he was he decided to press on , leaving something of his behind should he go 'missing' following the encounter. He walked the familiar route to college and took a right at a nearby alley, wandering through a sort of makeshift maze. He'd only the words in his mind to guide him, naught but simple directions, turn right there, walk down the path with the red sign, walk a street down in that direction and the like. He did eventually reach the point of reunion, and was met with the company of two of his friends. The eldest, one Mr. Crowley welcomed him, asking for a bit of forgiveness in regard to their point of meeting, the other seemed strangely silent. Unknown to him what would take place, he returned the greeting and began to chat with Crowley, until the topic of superscience came up during the conversation, brought up by his friend. At that point, Allister caught a glimpse of Crowley's acquaintance giving him something of a nod, unsure what this meant he stepped back. Crowley raised a hand against him, as embers surrounded Allister. They had a strange sort of pattern, serpentine as though they coiled around Allister, and if he looked closely the flames looked almost alive.
This was confirmed as the fire came to life and took a beast-like semblance; he could not move, at which point Crowley pleaded him not to worry, that he was merely experiencing practicality of superscience first hand. The conversation turned into a sort of directed monologue as Crowley explained to Allister that he was in the company of mages, and that the science of which he'd stumbled upon was but the most basic of magickal formulae that governed the world. Unknown to him, Crowley's acquaintance had assessed his potential, though latent, it was there and it seemed that he was fit to don the mantle of apprentice, and become schooled in the 'art' as Crowley called it. He was released from the hold of the elementals and then fled back home, unsure of what to make of the evening. For weeks he avoided all contact with Crowley, until he'd settled down to think on what Crowley had said, what he'd seen. After much deliberation he came to grips with the fact that a part of him did in fact wish to follow that path.
Logging into his terminal he finally messaged Crowley, telling him that he accepted his proposal. This learning came at a price, and he would be spirited away from his life, his parents, and all he held dear that he become cloistered to the world and delve fully into the hermetic tradition of magic. And so he did, over many years he came to learn of the complex magical formulae that he could use to will the world to his benefit, Crowley made sure that he receive a general aptitude in all fields of magic, however his pupil always preferred the flashy effects of a good offensive spell. It was when he completed his training that he was declared a mage, point at which Crowley vanished from Allister's life. Spending time with Crowley, revealed many things about his life, and his past, his acquaintances and the circles of magical societies hidden from the world. It seemed strange that a man so open would simply go without so much as warning Allister, he's made it his task to find Crowley once again, and keeps an eye to the daylight and an ear to the underground, hoping to find his next lead.
PERSONALITY: He's a reserved person, usually keeping the details of his life to himself, though that is not to say he won't talk your ear off about nothing. Secretive by nature, the trappings of his goings on, are his business though that certainly doesn't mean he won't butt into your affairs. He's also opinionated, ready to go off on a tangent to anyone that dare provoke him, this often devolves into pointless tirades that seem engendered just for the heck of it. Though he may appear to have a short fuse (what with arguing with everybody), he's actually very had to provoke; disregarding the words of others as pointless banter (much like his own), however a blow dealt to his pride can in fact show some very desirable results, to the point of being instantaneous (one would argue he's a totemic mage aligned with the bear due to the displays of furor). Though he has no qualms about violating the codes of ethics of others, he possesses a personal code which he follows with a near religious zeal. Unlike his usual persona, he is fiercely loyal to his comrades, willing to take a bullet or two for the good of the team, and may even go so far as to end his life it would mean giving the team even a marginal chance of survival. That is not to say he's on the line of duty, preferring to take a back-seat position that he may more comfortable sling-spells at a safe distance.
A flawed sort of character, as he's not without fear, he finds it acceptable to use certain means to erode certain frictions that may complicate matters on an operative. He's an alcoholic, a heavy drinker with many years on the wagon. He allegedly does it so that he may feel braver, and for the most part this is true, however his reckless behavior is often at the expense of his comrades; as such he's never without his flask. He tends to get anxious and even a bit jittery when he's not had his fix, though it's never gotten to the point where he should be unable to act at some crucial moment, his magic does falter however. He's also experimented with painkillers, and always keeps a few handy, though these are strictly for emergency use (to combat the drain), it doesn't help to mix alcohol with these, and missions may sometimes follow with visits to the local clinic to attempt to bring him back from the brink of death. As per character flaws (if he needs more of them), he's arrogant, pompous and with an over-inflated ego, taking it to the extremes where he believes resolve alone can determine the success of a given operative. This may be further complicated by the fact he's a magic-user, and thus is accustomed to exerting his will upon the world and expecting something to come his way. This manifests as a sort of 'his highness' personality, at times demanding others to do as he says. He's not entirely unreasonable though, and these episodes are often mitigated by his drinking (inhibiting some of the nastier bits of his personality).
His persona isn't lost within its entirety however, it is merely redirected to his spellcasting. Utilizing an aggressive style, he will often unleash a small barrage of spells to keep the enemies on their toes, making sure that they feel overwhelmed, then strike whenever they falter. He favors area of effect spells for this reason, and always keeps a healthy dose of offensive spells on standby, ready to unleash them at unsuspecting foes. He's not one for tactics, favoring improvisation in the field and brute force (at least magically speaking). He loathes the use illusion spells, thinking that the only smoke screen is one left behind a well-placed fireball spell. He's well-acquainted with spirits, and often employs their services, but he does not bind them, not unless the situation commands so. He has something of a strange relationship with water elementals, given the fact he never learned how to swim, and is deathly afraid of drowning.
SPECIAL ABILITIES: As comes to no surprise to anyone, he's a mage of the hermetic tradition. Having always been fascinated by the esoteric and arcane, he's well-schooled in magistry and all things related to magic (which is something of a foil to his usually uncouth behavior). He delights in using flashy spells, reason to which he prefers a good offensive sortilege to the subtle machinations of illusions or even the magic of healing, and also keeps a steady supply of manipulation spells given their generally useful properties. He loathes illusions, literally going berserk when encountered with such.
His spell list is as follows:
Powerball
Lightning Bolt
Fireball
Mana Ball
Increase Reflexes
Resist Pain
Armor
Levitate
Mana Barrier
Critter Form
The tattoo in his back is in fact a sustaining Focus, where the focus on his arm is a spellcasting focus.
WEAPONS OF CHOICE: A Ruger Super Warhawk which he's fairly acquainted with, it's customized to perform as a single-action gun (rather than a break open model), and reloads by placing speed-loaders unto the chamber (doesn't actually reload faster, he's just more comfortable with this mechanism). He usually carries 2-3 speed loaders with him, unless an operative requires extra firepower.
And an athame, modified to act as a standard combat knife, which he's more acquainted with than guns in general.
LOVE/LIKES: Booze, and he does not discriminate from any sort of drink, he favors scotch however. He also enjoys eating, Thai and Chinese food are his favorites, and he has something of a sweet tooth (actually keeps a candy bar handy at times). However none of these compare to studying the esoteric arts, which he's made his life's work.
HATES/DISLIKES: The words 'fruit of thy loins', merely the expression makes him shudder. Commitment, and relationships in general. Crowded places, and people in general. The right-wing and 'conservative' folk.
FEARS/PHOBIAS: Water (he nearly drowned as a kid and translates as an inability to swim), he rarely bathes (though that's for a different reason)
DREAMS/IDEALS: Make up a spell of his own
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS
SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES: Ummmmm he's an alcoholic?