Role Play Boards => Science Fiction => ShadowRun RP Thread => Topic started by: Maxx on
Title: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
All bios for ShadowRun Story Board must be posted here.
Management with review them, and get back to you on any changes or corrections that need to be made to your character before it can be approved to play on the RP boards.
Characters submitted should follow the following format:
MEMBER NAME: This is your Elmwood handle
CHARACTER NAME: Your character name
RACE: Your character's race
AGE:
SEX: Male or Female
HAIR:
EYES:
PHYSICAL DESCRIPTION:
DISTINCTIVE MARKS/SCARS/TATOOS:
CHARACTER HISTORY: (WHY THEY ARE THE WAY THEY ARE)
PERSONALITY:
SPECIAL ABILITIES:
WEAPONS OF CHOICE:
LOVE/LIKES:
HATES/DISLIKES:
FEARS/PHOBIAS:
DREAMS/IDEALS:
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES:
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Lvciferi on
MEMBER NAME: Lvciferi
CHARACTER NAME: Anders Lunt "Blak Skar"
RACE: Ork
AGE: 16
SEX: Male
HAIR: Black with strands of dark brown from the sun, his hair is straight and hangs to about his chest.
EYES: His eyes are a regular brown that seem to have a pale yellow color when in light.
PHYSICAL DESCRIPTION: Blak Skar is around six foot three and thin for an Ork, his body is strong and though he's definitely not a body builder he's got some muscle on him and has the look of a guy who could take a few. He isn't the ugliest guy, he prefers to think he has the looks of a noble savage. He keeps a short trimmed black beard and is either dressed in street clothes or black metal garb. His street clothes are a black t-shirt, a denim jacket with a leather jack that has the sleeves ripped off it over that, that and some combat boots and jeans. His black metal clothes are a little different, a white t-shirt covered in blood, a black suit jacket with patches and spikes, leather bracers with long nails through them, knee high leather boots and leather pants with corpse paint.
DISTINCTIVE MARKS/SCARS/TATOOS: He has a good few tattoos, Kjell tattooed on the underside of his left forarm for his cousin who got locked up, A black sun over his left pec, CIARA tattooed across his left knuckles with a stylized IA mixed together on one knuckle, DEAD tattooed on his right knuckles, a black Satyr playing Pan pipes on the underside of his right forarm, a scene of a Viking slaying a Angel with the background of a burning church on the topside of his right forarm, a black Inverted cross with a Ork hanging from it on his right bicep, a black dragon snake that wraps around his left bicep six times, a red sigil of Baphomet on his left forarm's topside, across his shoulder blades on his back starting and ending on the top of his shoulder is landscape of a barren badlands with sky scrapers jutting out of the broken landscape with a lone rider in black on a widowmaker motorcycle racing over it. He also has some scares on the underside of his left wrist where he tried to kill himself and a faint scar of a L on the underside of his left arm.
CHARACTER HISTORY: Blak Skar was born Anders Lunt to two immigrants, the Norwegian Leif Lunt and the British Morgana Vikernes. His childhood was spent trying to get over the fact he was an Ork and learning to play classical piano and violin, but at around twelve when he really started to mature he found himself listening a lot to black metal and reading a lot of the works of black metal musicians and Tolkien. He instantly found a place for himself, he was taught guitar by a friend and learned to program beats as well in his spare time.
At fourteen his life seemed perfect, he met his girlfriend Ciara and they got very serious, he got her name tattooed across his knuckles and spent all the money he made in his part time job on her. His band Burning Churches also was doing well, he played guitar and sang for the punk band that played a lot of local shows. His life kinda started getting weird when he got into bikes in a big way, he spent all the money he could saving up for a widowmaker, finally getting in dept with some bad people. Blak Skar for all his bravado and 'evilness' is a good guy at heart and so when things got over his head, he moved out from his parents, giving them his number and making his money playing shows and racing his wicked fast widowmaker. He started hanging around heavier places, and playing shadier venues, eventually his band mates left him saying his was getting too crazy for them. He checks in with his parents still but has really adopted to his new ways of life, starting a new black metal solo project called Blak Skar after himself. He also plays ambient/classical music shows at rather upscale places for money as well, he tends to go by his given name in these places and play sans costume and instead in his one set of good clothing.
As sixteen rolled around he more or less stopped visiting his parents and only calls them, he still does shows for both types of music. His personality has darkened and with the dramatic increase of tattoos and leather he wears he would hardly be recognized as the Anders Lunt who was the shy Ork kid who had to stay inside and practice violin. Ciara recently asked him if they could take a break, she said she still loved him but his reckless and self destructive attitude made her question if he loved her anymore. This seemed to darken Blak Skar's personality more and he got the tattoo DEAD to show how he feels inside, he also tried to kill himself by cutting his wrist but it didn't work, the hospital bill did cost him a pretty penny though. His time now is spent either on his bike or at some dive playing his evil music, or occasionally playing classical somewhere too.
PERSONALITY: Quiet but proud, introspective but really does care for those who he loves. He is self destructive and fits all the criteria to be a sociopath.
SPECIAL ABILITIES: None
WEAPONS OF CHOICE: He has a sawed off double barrel shotgun with a pistol grip, a wooden club that is covered in protruding spikes and a double edged axe.
LOVE/LIKES: His first love is Ciara, his second is his modified widowmaker who he calls Black Star. He still loves his family and worries about them. He enjoys black metal, classical music, the occasional punk and the thrill of going top speed.
HATES/DISLIKES: Elves, he's not are if he really hates them or if it's just cause of the way he lives and the people he hangs with. Death metal and thrash metal, especially being mistaken for either.
FEARS/PHOBIAS: Ciara getting hurt, her not loving him anymore, his family being hurt, or his bike breaking.
DREAMS/IDEALS: To marry Ciara and to play a huge stadium of fans.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
MEMBER NAME: Lvciferi
CHARACTER NAME: Anders Lunt "Blak Skar"
This character is APPROVED.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Micula on
MEMBER NAME: Micula
CHARACTER NAME: Tonal
RACE: Dwarf
AGE: 48
SEX: Female
HAIR: Red and tufty
EYES: blue
PHYSICAL DESCRIPTION: short, pasty faced and covered in plug points
DISTINCTIVE MARKS/SCARS/TATOOS: Nowt except the plug points
CHARACTER HISTORY: (WHY THEY ARE THE WAY THEY ARE)
Born into a fairly affluent family, Terry Carmichel managed to hide from the worst prejudices against her race for the first 15 years of her life. Educated at a top prep school, she was destined to follow her father into the family business and eventually take over. However, it was not meant to be, through several successes in computer projects, the company drew the attention of one of the larger corps and was subsequently bought out and annexed. Despite the handsome payout received from the sale, her father never recovered from his treatment at the hands of the corps and subsequent ejection from the board room and eventually took his own life. Her mother took the news of his death extremely hard and plunged herself into an orgy of spending and drugs as she tried to forget what had occured. The money slowly dwindled until the baliffs came and they were now out on the street. At the age of 17, she began using her considerable hacking skills to obtain cash and soon gained her first data jack. The meager existence that she and her mother now had, were soon dependent on what she could steal, yet some folks took exception and soon the police were on their tail. Her mother in a rare lucid moment, claimed responsibility and was sent to jail, she died in the first week. Realising that she couldn't ever go back, Terry went forward, changing her name as she did so. She was now a runner, operating on the edge of the shadows and living by her wits.
PERSONALITY:
Knows the score, Tonal has been at this game a while, she knows of what she speaks. Has lost much of her original softness through the years and sleeps lightly. She's tough, talks sense and at the right price, will get you through any security you ask her to.
SPECIAL ABILITIES:
A top of the range decker, she is also hardy, the aftereffect of the goblinization that made her a dwarf.
WEAPONS OF CHOICE:
Aries Predator... yet she does prefer playing the matrix
LOVE/LIKES:
Italian food.... computers.. dogs
HATES/DISLIKES:
megacorp bastards (doesn't everyone)
FEARS/PHOBIAS:
Not that she'd admit it, but she hates small spaces (some dwarf huh)
DREAMS/IDEALS:
To have a place in the country, with a huge setup all to herself... ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES:
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
MEMBER NAME: Micula
CHARACTER NAME: Tonal
This character is: APPROVED
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Jolecx on
Hello. I am Jolecx. I am a Wyrm (dragon/human). I am new here on Elmwood.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Lvciferi on
MEMBER NAME: Lvciferi
CHARACTER NAME: Andy Keller
RACE: Human
AGE: 36
SEX: Male
HAIR: Dark Brown
EYES: Ebony
PHYSICAL DESCRIPTION: Andy stands five feet and ten inches tall, and weighs one hundred and seventy seven pounds. His body is toned and well muscled from his stays in jail, he isn't ripped in the Superman way, more like Michelangelo's David. His skin isn't milky white or olive, more along the lines of your average white male who doesn't spend a lot of time at the beach. His brown hair is kept short, no more than an inch, and usually tousled about with bed head or gel. His eyes are a ebony black, that is to say black with a brown/purplish tinge to them that can appear utterly devoid of emotion or can be teeming pools of it. His facial hair consisters of a thick mustache that he keeps trim and manicured, with either a slight stubble or the rest clean shaved. Clothing wise he usually wears tight jeans; whether they be faded, black, or blue of any shade, and shortsleaved button up shirts with suit jackets of them, he also sometimes wears ties and the occasional bit of makeup. He has what would be called a very 'metrosexual' look to him.
DISTINCTIVE MARKS/SCARS/TATOOS: Thin line going from the left side of his mouth to his ear where he was cut in prison, a mark from being shanked on his right hip and two small other marks from the same thing on his lower back right above his buttocks. Tattoo wise all he has is a upside down spade on his right bicep that is about the size of a credit card, it used to be a heart but when his was broken he got it colored in black and added the tail bit that makes it a spade, the appearance of a spade is supposed to be a heart with a knife in it, so he thinks it's a fitting touch up.
CHARACTER HISTORY: Andy Keller should have been your average Joe, should have been one of the lucky people in society who had a chance, he could have been a doctor, a CEO, anything, lord knows his family was well off enough, it's what he should of been, it's everything he isn't. Growing up Andy lived in the good part of town, his family wasn't rich, but they were well off, and since he was a only child all his parents love and attention went to him. As a youngster his fascination with fire didn't worry his parents, every kids likes fire right? And when his pets started to go missing it was no big deal, some homeless bastard probably killed it for food. And his bedwetting, well some kids just do that up to twelve, right? His parents never questioned him, they wouldn't have been able to comprehend that he set the fires because he liked to destroy things, or that he tortured and killed his pets; and that he collected their bones and kept them in a shoebox under his bed, they just wouldn't believe that their perfectly normal son made up long and yet entirely convincing lies that got his peers in trouble all throughout school. In highschool it all came back to bite him in the ass, karma as it were. He was popular, a good student and on the football and wrestling team, he had a girlfriend, Jill, he loved her, he was obsessed with her. Sometimes though when she went out with friends late, or hung out with guy friends, Andy would get mad and talk to her, real hard and close. You can't hide the bruises forever, you can however scare someone so badly that they turn in their own father as the abuser, their loving father who never did anything to them. Andy was a good liar, and good at getting others to lie too. Andy dominated Jill, just like how he dominated in everything he did, and he weaved a web of lies so thick it was impossible to tell the truth any longer. But like I said, in highschool it came back to bite him. He caught Jill with another guy, Alan Smith, one of those emo/goth kids, apparently she wanted a sensitive fuck who wouldn't control her, someone she could talk to, but she told him to much. You shouldn't try to play hero unless you are one, Andy beat him to a unrecognizable pulp, but Jill got away, got to the police, and Andy, well Andy went to jail.
Andy lied, lied his best, and his lawyer wasn't too shabby at it either, they said Andy came in and attacked in jealousy, seeing his girlfriend with another guy, and that the guy fought back, they even showed the judge the wounds Alan made, wounds that Andy had done to himself before the cops got there as a alibi, deep wounds. So he got six months and some fines, he'd have been out in three months on good behavior if he hadn't killed that guy in the shop, but against it was self deffence, right? So those six months became a year. While in for the year he made sure no one fucked with him, first thing he did was get that gay heart on his arm turned into a spade, the second thing was rape any poor bastard who crossed his path. All the inmates though were too afraid of him to say anything, after all they all saw what happened in the shop, how he had used that drill to kill the guy, no one wanted a piece of Andy Keller. And so he came out of the jail a hardened person, but hell he was charming, he knew he looked good, and he could have turned his life around right there, he was smart after all, but that wouldn't have been a very Andy thing to do.
So twenty five rolled around, Andy had spent the last five years since being released from jail living with his parents. Durring the day he surfed the internet, stockpiling a collection of brutal and violent porn, at night he'd hit the clubs, playing it boggart and picking up guys and girls, he'd take them to parks, or alleys, or wherever and he felt like, and brutally tortured them to derive his sick sexual pleasure. He got more daring as the months wore on and would pick up whoever he wanted, girls coming home from highschool made good targets, grab them and push them in his backseat and rape them and abuse them. He lived out the darkest fantasies of the most criminal of mines, it wasn't just once he murdered a victim to shut them up. But all things must end in time, and one time a boy and girl he thought he'd tortured enough to keep silent managed to take enough strength in each other to give the cops a description of him and his car. And so back off to jail he went.
This time his lies didn't help as much, a few other people came forward to help put him away, he should have gotten life, he got ten years. In jail his time was spent either in the gym, or torturing the other inmates. Guards don't pay much mind when you rape other inmates, or even care that much when you fuck them up. Three attempts were made on his life, and three bodies were found each brutalized so badly that it took a while to identify them. But no one would come forward, no one would dare. He made some contacts in jail, people in the criminal world liked him, liked that he'd do anything, he became a hitman of sorts in the jail, a profession he continued when he was let out. For the last year he's done a few things, been a pimp, a drug dealer, and a low life hitman, he's trying to find his way in the world. And yes, he's back up to his old tricks.
PERSONALITY: Cold and calculating, he'd describe himself as cunning and suave, he is amoral to say the least, and cares nothing for others. He gets pleasure from the pain of others, and doesn't worry about getting caught. He is a compulsive liar, and damn good at it.
SPECIAL ABILITIES: A very skilled liar, almost unnaturally so.
WEAPONS OF CHOICE: Knives, they are easy to conceal and easy to hit with, aside from that he can use just about anything as a weapon.
LOVE/LIKES: Himself first and formost, other things he enjoys are violent pornography, hurting others; he especially enjoys the look of agony people get on their face during torture, if you do it just right it looks the same as looks of pleasure. He also derives pleasure from every time he lies.
HATES/DISLIKES: Not getting his way, when things don't how he desired, pretty much when things go wrong for him.
FEARS/PHOBIAS: Much like his thoughts on dreams he doesn't worry about fears, maybe he's afraid of getting close to a person cause he knows he'd end up hurting them, but maybe that's giving who he is and what he does too much poetic value.
DREAMS/IDEALS: Dreams are pathetic wastes of time, live in the here and now or be swept away as he look to the future, those who spend all their time looking ahead are easier to hit from behind is something along the lines of something he'd say.
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES: Nope
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
MEMBER NAME: Lvciferi
CHARACTER NAME: Andy Keller
APPROVED
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Lvciferi on
MEMBER NAME: Orkult
CHARACTER NAME: Wolf Slade
RACE: Human
AGE: 40
SEX: Male
HAIR: Steel gray
EYES: Pale blue
PHYSICAL DESCRIPTION: Wolf was less muscular in his youth, more athletically built and a lot more tan. For most of his life he had long straight raven black hair that fell to his chest. But as he aged he bulked up, relishing the feel of the cold steel on his hands as sweat ran down him like warm rivers. Because of his love of lifting he quickly went from a more trim and lean body to a heavily muscled bulging veined body in just ten years. Also his hair has changed dramatically in the last ten years, the color has faded to a steel color that he keeps shaved in a flat top style. Not only that but his skin color has faded from not being out in the sun for a long time, it's now more light tan than the deep brown it used to be. The only thing that hasn't changed it his eyes, his eyes still remain that piercing shade of blue, so light they looked like steel and could keep a man frozen in his tracks. Clothing wise Wolf prefers a tight black wife beater, or long sleeved shirt, and a pair of camouflage pants with polished black military boots. And he is rarely caught without a cigar in his mouth. Sometimes he will wear a traditional Native American ensemble.
DISTINCTIVE MARKS/SCARS/TATOOS: Tattoo of a black wolf head on one shoulder, and a white one on the other, his devil and angel. He has plenty of scars, gun shot wounds, knife wounds, even ones from wild animals, most are faint and cover his torso, but one noticeable one is a thin deep scar that goes from his hair line down over his left eye and ends a little bellow that cheek bone.
CHARACTER HISTORY: Wolf Slade was born fighting, in the womb his strangled his twin brother. He was raised on a reservation, the son of a full blooded Native American father, and a half caste mother that he got his steel blue eyes from. Life on the reservation was hard, he was always fighting with the other boys, but becoming stronger, he easily passed initiation rites and was a boon on all hunting trips. When the Native American tribes started to band together to take a piece of America as their own during the turmoil of America splitting into different nations he was quick to join in. He fought hard in each and every battle he fought in. It was during this time he started keeping track of all his kills by carving a notch for each one onto a thick piece of wood he carries with him.
As time passed he got bored with the new more peaceful lifestyle of working and building in his nation. He longed for chaos and combat again. He was always fighting and he needed to keep doing it, that was his lot in life. So he bought a motorcycle, black and chopper style. He rode that chopper through the wilderness and bad lands until he reached the city. It was a falling appart slum, it was heaven. Biker wars and gang fights, it was constant mayhem the likes of which he had never experienced. It was a paradise to be sure. Since he arrived he's been selling himself to the highest bidder as a mercenary, and when he's not killing for money he's picking fights just for the hell of it. But even his wanton chaos has some reasons behind it, he strives to live out a very nihilistic code, and wants to bring about an end of the corporations that control everything, bring everything down so that everyone would be on the same playing field.
PERSONALITY: Fiercely Territorial, his shit is his and if you touch it you'll regret it. Something you wouldn't guess right away is that he's well read, and when he's not fighting sometimes he can be found at the library reading books on philosophy and history. That doesn't mean he acts as smart as he is though, playing dumb can get you farther sometimes, and playing dumb and mean even farther still. He can change from the quite type to the in your face type rather quickly as well, all depending on what best suits his needs at the time.
SPECIAL ABILITIES: Wolf is good with all weapons and demolitions, he was trained how to fight in the NAN army, and he's read many books on warfare and espionage that he has put into practice before.
WEAPONS OF CHOICE: Anything he can get his hands on, though on his person he carries a hunting knife, a silenced 9 mm Beretta, and at any time one type of homemade explosive or another.
LOVE/LIKES: Watching shit explode, the rush of war, a good fight, the smell of destruction.
HATES/DISLIKES: Complacency, the corporations that run everything and make everyone complacent and happy with their shit they buy.
FEARS/PHOBIAS: None.
DREAMS/IDEALS: A world where there the mega corps are gone and people have to live by their wits again, a society where the strong survive.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
Two questions: Does he have any cyberware (cybernetic enhancements)?
What is his streetname?
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Lvciferi on
No cyberware yet as I don't know any
his street name would probably just be Slade
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
MEMBER NAME: Orkult
CHARACTER NAME: Wolf Slade
This character is APPROVED
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Lvciferi on
drop me a pm or a im me on messanger with what I need to do please ;)
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Micula on
MEMBER NAME: Micula
CHARACTER NAME: Alyss (Wirejam) Delaware
RACE: Human
AGE: 18
SEX: Female
HAIR: Depends on her mood
EYES: Violet and intense
PHYSICAL DESCRIPTION: Short, wiry and moves with an athletic grace. Prefers to wear black combats on a run and a variety of styles in private.
DISTINCTIVE MARKS/SCARS/TATOOS:
CHARACTER HISTORY: (WHY THEY ARE THE WAY THEY ARE)
Alyss grew up in the sprawl, born illegally to a low grade employee of the nearby soy factory. At an early age she was out on the streets, learning how to pick pockets and steer clear of certain people. At thirteen she was apprenticed to a decker by the name of Smoke and was taught all he knew about the matrix, yet she never got as good.
Smoke introduced her to some people and they completed her schooling, teaching her in languages, combat techniques and infiltration. They even bought her cyberware and kept her fed. But nothing comes free. She owed them a great deal and soon they asked her to pay.
Noticing her situation, she agreed and joined in the dangerous world of running. A perfect choice for infiltration, Alyss uses her skills to get into places that others can't to steal their secrets.
PERSONALITY:Abrasive and brash, Alyss knows what she can do and knows her own mind. Like most runners, she doesn't easily trust, unable to afford the luxury. Preferring to work alone, she is usually despatched for jobs where delicacy is required and she works to the best of her ability.
SPECIAL ABILITIES: Has cyber hair that changes colour to her thoughts. Also carries cybereyes and headwear. Subvocal mike and enhanced hearing.
WEAPONS OF CHOICE: Aries Predator, failing that.. combat knife for close and personal.
LOVE/LIKES: Pasta, quiet and the occasional time when she's got time to herself.
HATES/DISLIKES: Her creditors, they're pushing things a little far.
FEARS/PHOBIAS:
DREAMS/IDEALS: To get out of the city, if the NAN would allow her to, she'd love to live in the wilderness that exists far from the sprawl.
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES:
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
MEMBER NAME: Micula
CHARACTER NAME: Alyss (Wirejam) Delaware
This character is......
APPROVED
Welcome to the sprawl. Too bad you made it.....
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: LadyJallyn on
MEMBER NAME: ladyjallyn
CHARACTER NAME: Hitome Yasuda (Bake-Neko)
RACE: Human
AGE: 23
SEX: Female
HAIR: Changes colors often but is naturally black
EYES: Green
PHYSICAL DESCRIPTION: Hitome stands 5 feet six inches. Her hair is waist length when it is straight however she tends to wear her hair in various styles changing it often bi weekly. She was a warm friendly smile that makes her olive green eyes brighten is fairly decently proportioned which she thanks to her mothers side of the family( shes 3/4 Japanese her mother has half Japanese-American). Slim but still curvy Hitome wears a variety of different clothes when shes clubbing or depending on the job, working.
DISTINCTIVE MARKS/SCARS/TATOOS: Has a Bake-Neko tattooed on her lower back.
CHARACTER HISTORY: (WHY THEY ARE THE WAY THEY ARE) Born into a fairly well off family Hitome is the 3rd child and only daughter of Mr. & Mrs Yasuda. She has two older brothers that assist with the family business. They run a import/export business at one of the many waterfront warehouses in the Puget Sound area.
Her father and brothers are also honorable men of business. With that being said her father paid to have her go to the best schools in her teens. She discovered she was magically active, with her physical adept powers manifesting first and a few weeks later the clues that pointed that she was also gifted with the ability to cast spells. This overjoyed her father who quickly had her learn from tutors for his own motives and agendas. She soon enrolled after high school into a university where she studied law. It wasn't until her 3rd year of majoring in psychology and criminal law that her father came out and explained that she would become a retainer for him and the family and that she discovered that her father and brothers were no simple exporters but tied in with the Yakuza.
She felt her self feeling torn and conflicted, her honor to her family called for her to make them proud and serve them. To not do so would lose her father much face. But to accept the fate that he had carved out for her would make her lose personal face and force her to discard her morals.
It was a heavy heart that she dropped out of school. This infuriated her father and suddenly the line in the sand was drawn. If she dropped out she would move out and no longer be able to accept any of the necessities and financial support that she was accustomed to.
Hitome found herself out on her own, heart broken but determined not to bow down and return to her father. This was a matter of personal honor and she would not bend.
With the help of one of her long standing friend from boarding school straight through university, she found a job. It wasn't the most dignified job but Hitome found herself working part time as a waitress in a gentlemen's club. The job itself payed well and some of the clients were of the sort that did tip from time to time.
She currently lives in a rented house that is on the border of the Redmond barrens and shares the main living spaces (bathroom, hot tub, kitchen, and living room areas) with a bubble bum pink haired elf who goes by the name Crisis and a Troll who's street name is Gun Bunny.
The living arrangements are tough but she figures if her father is looking in on her in hopes of her changing her mind and coming back... well wouldn't it be entertaining to have him see that she is living with a trog and an elf. The shock! The horror! Despite being Japanese she's not as racist or biased as most of her kind. Though though years of living in that culture she does have some underlying stereotypes for the other races.
Hitome had picked up and done several runs getting information for runs sometimes though the bartender that works at the gentlemen's club. After all a girl needs to eat and sometimes the price is right to help her pay her bills if it means a night of flinging spells.
PERSONALITY:Practical and calm most times. At work she comes off as seeming very energetic cute and bubbly but when she is on a run she becomes Bake-Neko the ghostly demon cat that slings though the night bending the wills of others and a polite but business oriented professional that intends to complete the job within her high standards. She is not rude but anyone that has worked with her would describe her a calm cool collected and is more of a defensive fighter preferring to use negotiations and her powers to blend in or collect information rather than as a front line fighter. She has a growing reputation for being able to collect very accurate information and for not doing wet work. Her personal code is that she will not do children and rarely would she do in a woman unless her life was in danger and her opponent was what she deemed dangerous. Although she will kill men it is not like she goes out of her way to kill everyone she comes across that is in her way. She does prefer to stun her foes or other wise incapacitate without taking lives or spilling blood. The fewer lives lost and the cleaner the run, the more professional and skilled the runner is in her mind.
SPECIAL ABILITIES:Mage/Phsyical adept. Uses sleep, influence spells, invisibly spells, health and shape change or physcial modification spells.
WEAPONS OF CHOICE: Hitome has partaken in martial arts since she was 5 yrs old. She is versed in Jujitsu as well as Aikido. She also will use a bo staff if she is pressed with fair skill and competence.
LOVE/LIKES: Pre trid martial arts movies, meditating, Karaoke, Clubbing, her friend bunny, dates, hot tubbing, working out, pushing and knowing her limits, traveling, and dancing, gardening, and a good evening of sushi and sake with friends.
HATES/DISLIKES: People who think lives are expendable and easily extinguishable. Not having a plan, losing her cool, losing face, being disrespected, the shameful secret that her family is involved with the Yakuza. Not being a close part of her family and the strain it puts on things when she visits.
FEARS/PHOBIAS: To die an old lonely woman who owns many cats. Never finding the right kind of man to settle down with. Giving in and admitting defeat to her father. Ending up on the street destitute or dying on a run. Having her father find out she runs the shadows.
DREAMS/IDEALS: To be able to once again live in a high life style but be able to do it by supporting herself without feeling that she has sacrificed face or honor.
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES: She drives a Yamaha Rapier that is purple, black and silver, and speaks japanese as well as english.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: LadyJallyn on
Phew.... finally updated Hitome...
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
MEMBER NAME: ladyjallyn
CHARACTER NAME: Hitome Yasuda (Bake-Neko)
RACE: Human
This character is APPROVED
FEARS/PHOBIAS: To die an old lonely woman who owns many cats. I love that line....
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Honcho on
MEMBER NAME: Honcho
CHARACTER NAME: Maksymilian "Patch" Sczcepanski
RACE: Troll
AGE: 22
SEX: Male
HAIR: Dark Brown right side only
EYES: Black
PHYSICAL DESCRIPTION: 9'8' Olive skinned wt is around 230 Kg. He's lean and muscular and very broad. Typically wears dark colors that hide his features, a black duster, an Aussie hat with a hole cut out for his one horn, and a patch over his left eye. If shooting or weaponsmithing he moves the patch to his right eye.
DISTINCTIVE MARKS/SCARS/TATOOS: Left side of head is badly scarred from the base of the jaw line to the middle of his skull and from the middle of the neck to the bridge of his nose. He wears a patch over his left eye. His left tusk is also broken off just as it protrudes from the lip. His left horn is also been broken off. He has a loop pierced into what's left of his left ear.
CHARACTER HISTORY: Born in Eastern Europe Patch transformed into a Troll during puberty. This was no surprise because both his parents were trolls as well. At 19 a mob of human elitist attacked his family. His parents told him to run as they faced the attackers. He never looked back. Needing a way to support himself he ventured out in search of work. He worked doing heavy lifting jobs in the ports of Istanbul for a year.
In Istanbul he would also pit fight for some extra nuyen. He learned to defend himself quite well with just his bare hands.
One day he was offered a job on one of the merchant cargo ships. He worked on the ship for 18 months during that time he learned to knife fight as it was the crews favorite pass time.
He later found out that the merchant ship was smuggling weapons. Once he found out he wanted to learn more about the weapons trade. The first mate of the ship was a troll himself and took the youth under his wing and taught him the aspects of different weapons and what brings a good price on the black market.
During a delivery to Seattle all hell broke lose. The deal had gone bad and the ship was destroyed. Patch made it out of the ordeal by jumping ship. He escaped with his life but without his left eye and most of his left arm.
Without both arms he was unable to secure work lifting work. He found himself homeless, jobless, and living on the streets of Seattle. One night he was attacked by a group of gang runners from the Troll Killers gang. He was holding his own for a little while when members of the Bloody Screamers gang noticed what was going on. The Bloody Screamers jumped in and helped to kill or run off the Troll Killers' members. The Bloody Screamers helped Maks get cleaned up and listened to his story. They decided to accept him into the gang and gave him the name "Patch" for the patch that he wore over his left eye.
Once in the gang he quicker discovered that his knowledge of weapons could come in handy. He started fixing guns and sharpening blades. Pretty soon everyone in the gang was bringing him there weapons and having them repaired, sharpened, or modified. He loved the work but he was slow with just one arm and one good eye. He started getting tips from his gang members which he saved as much as he could.
One of the gang members suggested that if he wanted cyberware to help him out that he should start taking on runner jobs. Doing runner jobs and his regular weapons work he was able to secure himself a back alley shop and a cyber eye. He hopes to be able to one day get an arm too.
PERSONALITY: Quiet because of his accent and natural dentistry. Only says what needs to be said. Gentle unless provoked, and prefers a quick resolution. Believes in balance and only doing what is needed to get by.
SPECIAL ABILITIES: Weapons Specialist with hand-to-hand and edge weapon fighting skills
WEAPONS OF CHOICE: Snap Spurs, Fists, Rifles
LOVE/LIKES: Nature, Hunting, Being useful
HATES/DISLIKES: Humans, being told that he can't do something, senseless brutality
FEARS/PHOBIAS: Heights
DREAMS/IDEALS: Hopes to one day get a cyberarm to replace his dismembered left arm. Also would like to move to the woods where he can build his own home and hunt the land. Would like run a legit gun / knife shop and build custom weapons.
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESN'T FIT IN THE ABOVE CATEGORIES: Speaks with a strong eastern European accent.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
My only problem with this character is the use of rifles one handed. Can you explain how he does it?
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Honcho on
I would like to have him make himself a make shift prosthetic arm. There would be a metal cage that goes over the remainder of his arm which he straps to a piece that he wears like a shoulder holster. The other end of the makeshift arm would have a 3/4" tap in it that could expect a threaded piece. He would then have different possible attachments that he uses. Most of which being centered around his craft and one for shooting. The one for shooting would go out to a friction elbow tightened with a wing nut. The forearm would end in a U shaped piece that could rotate. The front of the rifle would then rest in the U shaped cradle. This setup would not be suited for surprise or gun fight situations. I'm currently working on a sketch of the prosthetic if you'd like.
In street situations where the prosthetic is not an option:
In the case of shotguns he holds the stock in his hand like a sawed off shotgun. Flips the gun in his hand, uses the weight of the gun to activate the slide, but he prefers a semi-auto.
With rifle he uses a natural prop (wall, car, dead body) or a tripod. He typically only uses rifles for planned shots that he can setup. For example hunting and sniping. And when he can use his prosthetic arm.
Typically, he'd just have a pistol and his snap spurs. For more power he may take a shotgun and saber.
Also I'd like add a could Hates/Dislikes: He hates being called handicapped and being told that there is no way he'd be able to do something.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
So he uses a modified version of a current tech level artificial arm. gotcha.
This character is approved.
Very interesting concept. Your contacts include Isaac, the bartender at Crusher 495, a diner that caters to orcs and trolls.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Honcho on
Ok so now what?
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
Now we work on an introduction for you. Any ideas?
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Trellin on
CHARACTER NAME: Stalker, a.k.a. Stalks-With-Care
RACE: Human
AGE: 22
SEX: Male
HAIR: Jet black hair reaching just past his shoulders. Typically tied back with leather thongs or braided, it is frequently decorated with feathers, beads or both.
EYES: Blue-grey
PHYSICAL DESCRIPTION: 5’11” tall with a lithe, wiry build. While his features are not nearly as pronounced as someone of full-blooded descent, his high cheekbones, broad features and tan complexion mark him clearly as Amerindian. Although he lacks the twitchiness tpyical of someone who is highly chipped even his most relaxed movements possess a fluidity and grace that is clearly more than human.
DISTINCTIVE MARKS/SCARS/TATOOS: There are two scars on his face, one on his forehead starting above the bridge of his nose and running across his right eyebrow to meet the corner of his right eye. The other, thinner and less noticeable, starts at the top outside of his right cheekbone and draws a straight line down to a point just above the right side of his top lip. The back of his right hand and wrist have large abrasion scars and both knuckles are crisscrossed with a tracery of very small, thin scars. His right shoulder and arm bear more minor abrasion scars. He normally wears a flannel, Henley or T-shirt (or some combination of the three) tucked into a pair of jeans, with a black leather belt and bike boots. He wears a duster but makes no real attempt to hide the bone handled, heavy hunting knife in the sheath on his right thigh or the large automatic pistol in the holster on his left thigh.
CHARACTER HISTORY: Born John Sixkiller, Stalker grew up in the Sioux Nation. He was the sole product of a rocky marriage between am Amerindian father and Caucasian mother. He was raised in an extended family that included two uncles and his grandparents who tried to instill in him as much of the traditional values as they could. He was a good student but lazy and prone to trouble when involved with the other kids. His uncles, both members of the military unit known as Wildcats taught Stalker how to hunt, track, fish and take care of himself in a fight. He enjoyed spending time with them and they were by far his favorite relatives. They were the ones who started calling him Stalks-With-Care. When Stalker was eleven his parents divorced and he moved to Bellevue, just outside Seattle with his mother. He went from an extended family with rarely a moment alone to a latchkey kid overnight. Once he adjusted to his new situation he immediately fell in love with the newfound freedom. He had always found his alone time precious and loved new experiences and exploring the unknown. He took advantage of the situation and began taking private excursions, wandering first Bellevue and then the surrounding cities and neighborhoods without the knowledge of his mother. This turned into a kind of double life for him that his mother knew nothing about. It was about a year after this that he started becoming magically active. His uncles had told him stories about Shadowrunners and once he became magically active he started focusing his other life on finding out more about himself and trying to find a way to meet some runners. This eventually brought him into close contact with the Blood Mountain Boys, a go-gang out of Renton. The events surrounding this chance meeting convinced him that it would be unsafe for him or his mother for him to return home. He also knew that if he were ever picked up by the booked by the police he would be screwed. He at this point his double life became his only life and John was never heard from again. He spent the next couple of years with spending most of his time with a street shaman learning all she could teach him about magic and the remainder hiring out to the Boys. He never actually became a member of the club although he was associated with them closely for a few years. He eventually managed to get hired for a few small runs, picked a up a place just outside of Touristville in Redmond and recently has made a few higher profile runs given to him by a contact named Jeremy Black. He sees this as his shot into the big money, high-profile runs he’s always wanted.
PERSONALITY: His manner is somewhat aloof but he usually has a smile (or at least a smirk) and comment for anyone who says hello to him. His moods can be somewhat unpredictable, going from complete calm to gut-wrenching laughter, mild irritation or smoldering anger for no discernable reason at all. He is dramatic on occasion and has been known to stop a bar by saying or doing something that seemed suicidal when he’s been pushed. Despite all this, he rarely seems to need to fight and prides himself on his professionalism in handling a job. He will stop at nothing to fulfill his contract to the letter, even if he has been screwed by the contact. What happens after the contract has been fulfilled, of course, may be a different story. He is secretive and has few close friends although seems to know many people. He is, in his own words, “constructively lazy”, and believes the least amount of effort for the most gain. He has no problem with killing but is becoming known for his ability to track down and retrieve the lost, stolen and hidden. Even with his distance it is clear to even a casual observer that he is comfortable in his own skin and relishes his life. Although he does not advertise the fact that he is an adept he doesn’t go out of his way to hide it. He does work to keep people guessing as to the extent and nature of his abilities although he can’t resist occasionally showing off.
SPECIAL ABILITIES: John is a totemic physical adept. He possesses heightened senses, feline grace and reflexes and capable of dealing deadly damage with his bare hands if he chooses. He can perceive the astral plane and has become quite good at reading auras and astral signatures. He is very ambidextrous and sometimes enjoys making easy money bets on sucker bets involving his assumed “off-hand”.
WEAPONS OF CHOICE: Unarmed, knife or pistol, in that order
LOVE/LIKES: Freedom of choice, seeing and experiencing new things
HATES/DISLIKES: Bigotry, conformity, lack of choices and being forced to do anything
FEARS/PHOBIAS: Incarceration and living a dull, monotonous life. Dying an unremarkable no one, forgotten.
DREAMS/IDEALS: To make sure he doesn’t appear in any legitimate data system, travel the world and own land and a home he can return to when he wants a break from travelling.
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES: Stalker has worked hard at keeping his past as blank as possible as is reasonably practical so it’s not unheard of to find that people who know the, “real story”, behind his past with completely conflicting versions. Typically the source for their version turns out to not be Stalker himself.
I think I may post the more detailed version of his history over in the short story section.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: LadyJallyn on
With Maxx's authorization, this bio has been approved.
Welcome to the sprawl Chummer!
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Honcho on
There goes the neighborhood, LOL
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Trellin on
Spoken by someone who knows. Thanks for the love, ya bitch.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
<PREPARES THE HAMMER O' DOOM>
THOU SHALT NOT POST SPAM ON MY BIOS THREAD.
<THUNDER RUMBLES>
THUS SPEAKS THE ANAL ONE!
AKA Please post your comments to each other on the general boards. Thanks.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Ignotus on
MEMBER NAME: Ignotus
CHARACTER NAME: Allister Morrigan
RACE: Human
AGE: 25
SEX: Male
HAIR: Black
EYES: Blue
PHYSICAL DESCRIPTION: Skinny, standing at about 5'9" and weighing a mere 53 kilos; he's a bag of bones at best. His face is oval-shaped, angled by a very sharp chin with a subtle stubble beard growing upon it. His ears are lobeless, disappearing into his head, the right pierced with 3 helixes; whereas the left is pierced with a single ring. They're usually hidden midst his hair. Raven-black, it comes off as greasy in appearance, with a glossy shine to it (a... side-effect of his somewhat deficient grooming). It's stiled as a mohawk, usually parted entirely to one side, and combed over in the fashion of a bang, the rest of his head being entirely shaven. The bang's strands usually fall to cover a side of his face, save for the nose, which protrudes from the mass of hair. Ponderous and eagle-like it droops down, giving him an almost bird-like appearance. His eyes, well-rounded, fixed into something of an unsettling gaze, sporting cyan irises, the left has the particularity of having a streak of silver running through the iris and pupil, it is shaped as a bolt of lightning. His lips appear as near invisible bands that vanish into the pallor of his skin (a night person due to this). His pallor seems only more cadaveric if one follows the route from his neck unto his chest, leading unto a long thorax, his shoulders though well-rounded are also somewhat angular, giving him a bit of girth in the upper torso (sadly thats' all there is). Given something of a gangly appearance due to his long arms and legs, they hang oddly at the sides nearly jutting out from his body. Any muscle development of note tends to be along the contours of his arms and legs, his torso merely delimiting more of his unsettling weight.
As per clothing, he can usually be found with a white t-shirt, and some tightly tapered black jeans, usually sporting a an overcoat. The overcoat's usually colored gun-metal, and is fitted unto his form. As per shoes, he tends to wear things like sneakers and steel-toed boots. As for protection, he's keen to wear an urban explorer jumpsuit underneath his clothes, fitted to his form to provide at least a modicum of protection from bullets, his jacket is also buffed, to provide a small bit of protection.
DISTINCTIVE MARKS/SCARS/TATOOS: On the back of his head (it's shaved so you could see), the alchemical symbol for silver in bold black lines, as well as a magic circle comprised of Enochian chants in Paracelsus' 'alphabet of the magi', that is written on his left shoulder, goes around to meet his left pectoral and wraps around his arm. The word 'sapientes' in an ambigram (written in Gothic lettering), is written around his left hip, and stretches from his back to his abdomen.
CHARACTER HISTORY: There's not much of note as per his life before he decided to become a runner, like any human being he was conceived, birthed and raised. He enjoyed a happy childhood, with all the perks there is to having two wage-slave parents, with their 401k among other commodities that are enjoyed by those who stay outside of the shadows. Being a precocious sort of person, he began to walk and talk earlier than most kids, his parents inclined him towards reading and in a way they would push him to excel more academically, which inevitably drew him towards 'higher' forms of learning, hence his interest in the arcane. He was able to alleviate some of his folks' financial worries, being able to keep a GPA of 9.5 with relative ease. He essentially paid for his school with his studies and rarely if ever required to take up a loan. High school lead him to college, where he majored in Biochemistry and Pharmaceutical Biology. Shortly followed by a master's in biochemical engineering. This ultimately lead him to his first encounter with the third kind and what would define his life for all years to come. His prowess did not go unnoticed by his parents, (namely his father) who ushered him into seeking employment at his company. They offered him a chance to apply at a somewhat prestigious position, however this would weigh heavily on a research paper he was conducting on the effectivity of more 'traditional' methods in distillation processes and in elemental 'purification'.
Allister had begun to study the works of Paracelsus, among other prominent figures in the field of Alchemy, and it was this delving into the matter that allowed him to bridge the gap between science and 'superscience' (which is what he calls his own particular brand of magic). Inspired by these works, he sought others who could meet him half-way and maybe teach him of these methods. What he found would forever change the way in which he viewed the world. His explorations into this thing he knew as 'superscience' drew the attention of certain characters over the matrix, these people became something like pen-pals to him, they'd oftentimes compare rhetoric and methodology, debate and generally bore the hell out of anybody looking at the computer screen. Eventually the question came to meeting in person, to take a step up from the impersonality of the matrix. They could have simply agreed to met in some chatroom, however at the insistence of one of Allister's 'friends' it was agreed upon that they meet in person.
The point of reunion confused Allister, choosing an abandoned building rather than a more well known gathering place just seemed a tad strange to him, however being the adventurous soul that he was he decided to press on , leaving something of his behind should he go 'missing' following the encounter. He walked the familiar route to college and took a right at a nearby alley, wandering through a sort of makeshift maze. He'd only the words in his mind to guide him, naught but simple directions, turn right there, walk down the path with the red sign, walk a street down in that direction and the like. He did eventually reach the point of reunion, and was met with the company of two of his friends. The eldest, one Mr. Crowley welcomed him, asking for a bit of forgiveness in regard to their point of meeting, the other seemed strangely silent. Unknown to him what would take place, he returned the greeting and began to chat with Crowley, until the topic of superscience came up during the conversation, brought up by his friend. At that point, Allister caught a glimpse of Crowley's acquaintance giving him something of a nod, unsure what this meant he stepped back. Crowley raised a hand against him, as embers surrounded Allister. They had a strange sort of pattern, serpentine as though they coiled around Allister, and if he looked closely the flames looked almost alive.
This was confirmed as the fire came to life and took a beast-like semblance; he could not move, at which point Crowley pleaded him not to worry, that he was merely experiencing practicality of superscience first hand. The conversation turned into a sort of directed monologue as Crowley explained to Allister that he was in the company of mages, and that the science of which he'd stumbled upon was but the most basic of magickal formulae that governed the world. Unknown to him, Crowley's acquaintance had assessed his potential, though latent, it was there and it seemed that he was fit to don the mantle of apprentice, and become schooled in the 'art' as Crowley called it. He was released from the hold of the elementals and then fled back home, unsure of what to make of the evening. For weeks he avoided all contact with Crowley, until he'd settled down to think on what Crowley had said, what he'd seen. After much deliberation he came to grips with the fact that a part of him did in fact wish to follow that path.
Logging into his terminal he finally messaged Crowley, telling him that he accepted his proposal. This learning came at a price, and he would be spirited away from his life, his parents, and all he held dear that he become cloistered to the world and delve fully into the hermetic tradition of magic. And so he did, over many years he came to learn of the complex magical formulae that he could use to will the world to his benefit, Crowley made sure that he receive a general aptitude in all fields of magic, however his pupil always preferred the flashy effects of a good offensive spell. It was when he completed his training that he was declared a mage, point at which Crowley vanished from Allister's life. Spending time with Crowley, revealed many things about his life, and his past, his acquaintances and the circles of magical societies hidden from the world. It seemed strange that a man so open would simply go without so much as warning Allister, he's made it his task to find Crowley once again, and keeps an eye to the daylight and an ear to the underground, hoping to find his next lead.
PERSONALITY: He's a reserved person, usually keeping the details of his life to himself, though that is not to say he won't talk your ear off about nothing. Secretive by nature, the trappings of his goings on, are his business though that certainly doesn't mean he won't butt into your affairs. He's also opinionated, ready to go off on a tangent to anyone that dare provoke him, this often devolves into pointless tirades that seem engendered just for the heck of it. Though he may appear to have a short fuse (what with arguing with everybody), he's actually very had to provoke; disregarding the words of others as pointless banter (much like his own), however a blow dealt to his pride can in fact show some very desirable results, to the point of being instantaneous (one would argue he's a totemic mage aligned with the bear due to the displays of furor). Though he has no qualms about violating the codes of ethics of others, he possesses a personal code which he follows with a near religious zeal. Unlike his usual persona, he is fiercely loyal to his comrades, willing to take a bullet or two for the good of the team, and may even go so far as to end his life it would mean giving the team even a marginal chance of survival. That is not to say he's on the line of duty, preferring to take a back-seat position that he may more comfortable sling-spells at a safe distance.
A flawed sort of character, as he's not without fear, he finds it acceptable to use certain means to erode certain frictions that may complicate matters on an operative. He's an alcoholic, a heavy drinker with many years on the wagon. He allegedly does it so that he may feel braver, and for the most part this is true, however his reckless behavior is often at the expense of his comrades; as such he's never without his flask. He tends to get anxious and even a bit jittery when he's not had his fix, though it's never gotten to the point where he should be unable to act at some crucial moment, his magic does falter however. He's also experimented with painkillers, and always keeps a few handy, though these are strictly for emergency use (to combat the drain), it doesn't help to mix alcohol with these, and missions may sometimes follow with visits to the local clinic to attempt to bring him back from the brink of death. As per character flaws (if he needs more of them), he's arrogant, pompous and with an over-inflated ego, taking it to the extremes where he believes resolve alone can determine the success of a given operative. This may be further complicated by the fact he's a magic-user, and thus is accustomed to exerting his will upon the world and expecting something to come his way. This manifests as a sort of 'his highness' personality, at times demanding others to do as he says. He's not entirely unreasonable though, and these episodes are often mitigated by his drinking (inhibiting some of the nastier bits of his personality).
His persona isn't lost within its entirety however, it is merely redirected to his spellcasting. Utilizing an aggressive style, he will often unleash a small barrage of spells to keep the enemies on their toes, making sure that they feel overwhelmed, then strike whenever they falter. He favors area of effect spells for this reason, and always keeps a healthy dose of offensive spells on standby, ready to unleash them at unsuspecting foes. He's not one for tactics, favoring improvisation in the field and brute force (at least magically speaking). He loathes the use illusion spells, thinking that the only smoke screen is one left behind a well-placed fireball spell. He's well-acquainted with spirits, and often employs their services, but he does not bind them, not unless the situation commands so. He has something of a strange relationship with water elementals, given the fact he never learned how to swim, and is deathly afraid of drowning.
SPECIAL ABILITIES: As comes to no surprise to anyone, he's a mage of the hermetic tradition. Having always been fascinated by the esoteric and arcane, he's well-schooled in magistry and all things related to magic (which is something of a foil to his usually uncouth behavior). He delights in using flashy spells, reason to which he prefers a good offensive sortilege to the subtle machinations of illusions or even the magic of healing, and also keeps a steady supply of manipulation spells given their generally useful properties. He loathes illusions, literally going berserk when encountered with such.
His spell list is as follows:
Powerball Lightning Bolt Fireball Mana Ball
Increase Reflexes Resist Pain
Armor Levitate Mana Barrier Critter Form
The tattoo in his back is in fact a sustaining Focus, where the focus on his arm is a spellcasting focus.
WEAPONS OF CHOICE: A Ruger Super Warhawk which he's fairly acquainted with, it's customized to perform as a single-action gun (rather than a break open model), and reloads by placing speed-loaders unto the chamber (doesn't actually reload faster, he's just more comfortable with this mechanism). He usually carries 2-3 speed loaders with him, unless an operative requires extra firepower.
And an athame, modified to act as a standard combat knife, which he's more acquainted with than guns in general.
LOVE/LIKES: Booze, and he does not discriminate from any sort of drink, he favors scotch however. He also enjoys eating, Thai and Chinese food are his favorites, and he has something of a sweet tooth (actually keeps a candy bar handy at times). However none of these compare to studying the esoteric arts, which he's made his life's work.
HATES/DISLIKES: The words 'fruit of thy loins', merely the expression makes him shudder. Commitment, and relationships in general. Crowded places, and people in general. The right-wing and 'conservative' folk.
FEARS/PHOBIAS: Water (he nearly drowned as a kid and translates as an inability to swim), he rarely bathes (though that's for a different reason)
DREAMS/IDEALS: Make up a spell of his own
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES: Ummmmm he's an alcoholic?
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
In the Shadowrun universe, magic isn't discovered as an interest, it is present in the genes of the mage. It is not necessary to have magically active parents to awaken magically. It shows up during puberty (sometimes earlier) and any signs of it are immediately investigated.
Also, magic leaves a 'trace' behind, much like chemicals used to build a bomb. His 'lab accident' would have been discovered very quickly to have been staged.
You might want to consider these points for your bio....
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Ignotus on
Sorry about the late edit, but let's just say that a lot of things in my life suddenly decided to crumble, and I'm still picking up the pieces. I've edited the bio for the character, hopefully it'll be right this time.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
Real life comes first, so don't apologize for needing to take care of business. I can't promise a quick response for the same reason but I'll take a quick look.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
You still seem to have the idea that magic can be 'discovered' later in life. It is recognized far earlier. The work of Paracelsus might have seemed like functional magic to him but the alchemy of Shadowrun is far more sophisticated than his alchemical fumblings. Studying Paracelsus is not 'home magic 101'. It might spark his interest but it wouldn\t teach him anything.
Awareness of magic is society would also make it unlikely that he would be unable to recognize it or would mistake it as 'superscience'. It is far more art than science but carries elements of both. I'm going to recommend, if you insist on playing a magically active character who mistakes magic for science, that you redesign your character to be in his mid teens with no awareness that he has awakened. It is highly unlikely he would reach any significant level in corporate research without his nature being discovered but it is possible to finish high school without being spotted.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: LadyJallyn on
Just as a side note as a player rather than a mod of any sort. I do want to point out that the bio seems more geared towards a mage the ascension style of play. Coincidentally we do have a World of darkness thread but it is vampire only at this point. But we do have A Department 7 Rpg thread that is ging to be starting up shortly where you could play a mage ...
I think the point that maxx is trying to make is that in Shadowrun you ALWAYS awaken in your teens where as in World of darkness games it can happen to anyone at anytime
There is no arguing with the game-master on this point or pulling out a book to indicate that there was this one occasion in a story or whatever where that was not the case.
His ruling for the thread is that magically actives come into power before they're 20's hopefully you can re-tweak without too much trouble.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Cassie on
(http://photos-h.ak.fbcdn.net/photos-ak-sf2p/v296/205/118/636172015/n636172015_1154719_2751.jpg) MEMBER NAME: Cassie
CHARACTER NAME: Draven Cross
RACE: Elf
AGE: 26
SEX: Male
HAIR: Raven
EYES: Silverish
PHYSICAL DESCRIPTION: He stands at only five feet and ten inches. His body is fit yet slender and his raven tresses come to his shoulders. Draven often is seen giving a bored possibly uncaring gaze. But look into his eyes and they seem to sink into a deep and clouded mind. So many thoughts at once. His soft, supple lips, fair, smooth skin and nearly scar less flesh make him appear pampered.
DISTINCTIVE MARKS/SCARS/TATOOS: On his back, covering much of it, is a detailed Dragon.
CHARACTER HISTORY: Draven grew up the second youngest of four kids until he hit thirteen and his baby sister was born Amelia, the baby, was a spoiled princess. The eldest, Gypsy, goes out of her was to enhance her body to appease her father, Talon was a prestigious military man. Until Amelia was born, he was hard on his kids and expected all of them to excel. Thadrian the eldest boy, followed Gypsy into the military and Lanai, the second youngest decided she was going to go into biology. She currently attends a university and truly excelling without cybernetic assistance.
Draven was often the problem. However, it was no one�s fault. He was a sickly child with a number of problems. His legs were practically useless and there had been several surgeries that stunted his growth. Eventually, he was fitted for cyber legs so he could walk again. As much as his father tried not to blame, he tend to express disappointment. This lead to Draven picking up and moving out�.
PERSONALITY: He is often perceived as cold and bored with the normal. Deep down fueled a passion and strong sense of self. When someone could break down the walls, he is actually a kind and compassionate person.
SPECIAL ABILITIES: Do to a hydraulic system his cybernetic legs, he can jump higher and possibly father then average. His has knowledge in basic combat and Some forms of common use handguns. Military knowledge and some basic tech knowledge. He is in the process of studying tai chi for health and centering. Attempting to learn tiger gung fu
WEAPONS OF CHOICE: Colt American L36 in his glove department, a bat in his trunk, B e r e t t a 2 0 0 S T, and a Walther Palm Pistol
LOVE/LIKES: His family in spite dysfunction.
HATES/DISLIKES: Unnecessary violence and corruption
FEARS/PHOBIAS: Loosing his mind and those he cares for
DREAMS/IDEALS: He dreams of a day in which he could find a small place and live freely with no outside interference of others and the freedom to flow
ANYTHING ELSE THAT MIGHT BE HANDY THAT OTHER MEMBERS SHOULD KNOW OR THAT DOESNT FIT IN THE ABOVE CATEGORIES:
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
MEMBER NAME: Cassie
CHARACTER NAME: Draven Cross
THIS CHARACTER IS APPROVED FOR USE IN THE SHADOWRUN THREAD
Your contacts include: A Bartender (Conner McGee at the Snake Pit) A secretary (Rachel Black at a cyber clinic)
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: azathothsneakerz on
MEMBER NAME: azathothsneakerz
CHARACTER NAME: Unagi
RACE: Human
AGE: 25
SEX: Male
HAIR: Shaved to the skin, but naturally black.
EYES: A light brown color, almost an amber or tiger eye.
PHYSICAL DESCRIPTION: Normal height, floats around five nine or five ten. Just under two hundred pounds, very muscular from steroid use and gym time. Keeps his head clean shaven, not as picky about keeping his face shaved. Good skin, despite the steroids. Teeth are fairly straight, a bit of an overbite. Tends to wear t-shirts and jeans when a suit isn't appropriate. Caucasian.
DISTINCTIVE MARKS/SCARS/TATTOOS: Munewari and nagasode on both arms, modern tattoo equipment, traditional Japanese style. Mostly fight scenes, cherry blossoms, naked Geisha, and eels on rays. A scar through his left eyebrow that creates a line where hair doesn't grow.
CHARACTER HISTORY: The man who would come to be known as Unagi, was born Liam Peterson in Redmond, Seattle Washington. His family wasn't well off, but he lived in relative safety just outside touristville. Both of his parents were employed in touristville and his childhood was better than a lot of children's growing up in the sixth world. When he was in highschool he dropped out to start running around with the low level thugs in the area who did work for the Yakuza.
While running with the groups of thugs as they were eaten up by various larger crews he took up BJJ and boxing at the local gyms. Over the years of hard training he developed some fearsome abilities and used them to make a name for himself both in the community and doing small time runs. During the reorganization of the Seattle Yakuza in the 40's he found himself brought in, a little brother amongst the group.
Once brought in he quickly made a name for himself as muscle. He started hitting the weights and using steroids to increase his already above average physical prowess. Once he started making good money for the family he was rewarded with more and more cybernetics as well as tattoos. This has been his life since he was brought in, and he doesn't keep in contact with the parts of what he considers his "former" life.
PERSONALITY: Headstrong, but trying to learn to not be. Quick to anger, a side effect of the steroids as well as just a natural tendency. Entirely capable of showing trust and affection, and very loyal as well.
SPECIAL ABILITIES: Boosted Reflexes [3] E:2.80 Bone Lace, Ceramic(A) E:1.20 Muscle Replac. [1](A) E:0.80 Dermal Plating [1](A) E:0.40
WEAPONS OF CHOICE: Katana, silenced Colt American L36 that he keeps in a concealed holster, and a Mossberg CMDT that he keeps in his Land Rover.
LOVE/LIKES: Music, working out, BJJ, boxing, reading about Bushido, driving his car, partying in downtown Seattle.
HATES/DISLIKES: Being reminded of his past, especially when someone who he knew back in the day calls him by his old name. He doesn't really like vodka or pickled food either.
FEARS/PHOBIAS: Failing the Yakuza and losing a digit. Missing out while his brothers are promoted. Getting locked up.
DREAMS/IDEALS: Being made a big brother, succeeding at all his endeavors, fighting professionally.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Darkflame on
MEMBER NAME: Darkflame
CHARACTER NAME: Hisoka/ Hissy Fit/ Almond Joy
RACE: Elf
AGE: 24
SEX: MALE
HAIR: Violet, long- about to the bottom of his shoulder blades
EYES: Gold
PHYSICAL DESCRIPTION: Hisoka is an attractive japanese elf, a trait that he uses to great effect to create a very convincing illusion of being a woman. He practices meticulous grooming, and uses cosmetics to achieve both traditional and non traditional looks. Underneath the makeup and wardrobe, he is toned, not bulky. he stands at around 6ft 2in tall and 158lbs. When not in makeup it is still hard to determine his physical sex by just observing him. He has a rather androgenous look and act.
DISTINCTIVE MARKS/SCARS/TATOOS:
CHARACTER HISTORY: Born Kuroki Kinmaru,the eldest son of a rather traditional japanese family. Unfortunately, he was also born as an elf, meaning his family didn't want anything to do with him. Hisoka decided fairly early that he needed to find a way to create a better life for himself, which he did by finding the less than legal part of japanese society, who are a little less worried about a persons metahuman race, and more worried about nuyen- and other things. The good part- he was able to become quite good with his medical skills, like he wanted. The bad part- well, those kinds of debts are never truly paid. Even considering this, he is pretty comfortable with the life he has made for himself. He's even made a few friends around town. Of course, being damn pretty helps a lot with that.
PERSONALITY: Hisoka is a bit of a flirt, and has a distinct sense of humor. Allthough he can be quite a bit on the flamboyant side, he does know how to tone it down and play the part of a sweet and unassuming.. person... when needed. For the record, although he is a female impersonator be definition, he is not gay, he is bisexual. Also, he identifies as gender neutral, so he finds no offense in being called by either gender identifier.
WEAPONS OF CHOICE: Although hisoka finds guns rather distasteful, he does understand how very useful they can be, so he often carries a small handgun for those occasions that cannot be handled by hand or with the careful application of words and actions.
LOVE/LIKES: Hisoka has a love of kabuki and origami
HATES/DISLIKES: Bigotry and Racism- he sees it as a sign of ignorance
FEARS/PHOBIAS: Failure
DREAMS/IDEALS:The only thing Hisoka has ever wanted is recognition.
Title: Re: SHADOWRUN BIOS TO BE APPROVED
Post by: Maxx on
Both approved. I thought I'd approved Unagi but I guess I didn't